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Sivaira Chen (talk | contribs) suspect flag rework was not from depths of the abyss expansion, my bad!!!! |
Sivaira Chen (talk | contribs) m abyssal npcs do not give standing hits |
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{{expansion past| | {{expansion past| | ||
Tier 4 and 5 (T6 didn't exist yet) abyssal filaments used to always give players a suspect timer by default when used, regardless of system security. The suspect flag mechanics were reworked following | Tier 4 and 5 (T6 didn't exist yet) abyssal filaments used to always give players a suspect timer by default when used, regardless of system security. The suspect flag mechanics were reworked following the Nov. 4, 2022 patch to the security scaling system shown above. | ||
}} | }} | ||
=== Abyssal layout === | === Abyssal layout === | ||
An Abyssal Deadspace instance is composed of three pockets, | An Abyssal Deadspace instance is composed of three pockets, frequently called "rooms" by players. Each pocket contains enemies and a gate to the next pocket; you will always spawn anywhere from 35-70 km away from the gate and the enemies will be sitting at 0 on it. The gate only unlocks once all enemies in the pocket are cleared. | ||
The enemies in the pocket are randomly selected from a range of spawns appropriate to the tier of the filament used. Higher tier filaments take you to pockets with (much) more dangerous enemies. Some pockets may contain enemies who are in combat against each other in lore. However, none of these factions will be allied with you. You must fight your own way out. | The enemies in the pocket are randomly selected from a range of spawns appropriate to the tier of the filament used. Higher tier filaments take you to pockets with larger spawns, (much) more dangerous enemies and a larger variety of said enemies. Some pockets may contain enemies who are in combat against each other in lore. However, none of these factions will be allied with you. You must fight your own way out. | ||
Abyssal NPCs leave no wrecks to loot or salvage. | Abyssal NPCs leave no wrecks to loot or salvage, and have no bounties. Destroying them will also not penalize your standings with their related faction - what happens in the Abyss, stays in the Abyss. | ||
=== Loot === | === Loot === | ||
[[File:Triglavian Bioadaptive Cache.jpg|thumb|200px|'''Triglavian Bioadaptive Cache''' contains the loot for each pocket.]] | [[File:Triglavian Bioadaptive Cache.jpg|thumb|200px|'''Triglavian Bioadaptive Cache''' contains the loot for each pocket.]] | ||
[[File:Triglavian extractionNodes.jpg|thumb|200px|'''Triglavian Extraction Nodes''' also contains | [[File:Triglavian extractionNodes.jpg|thumb|200px|'''Triglavian Extraction Nodes''' also contains additional loot.]] | ||
Each pocket also contains a structure called the "Triglavian Bioadaptive Cache" which has a scant 300 hit points and which, once destroyed, drops most of the loot for that pocket. | Each pocket also contains a structure called the "Triglavian Bioadaptive Cache" which has a scant 300 hit points and which, once destroyed, drops most of the loot for that pocket. | ||
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*** T1, Meta and Faction (Veles) variants will drop; T2 weapons must be researched like normal. | *** T1, Meta and Faction (Veles) variants will drop; T2 weapons must be researched like normal. | ||
** [[Turrets#Exotic_plasma|Exotic Plasma]]: Ammunition used by Entropic Disintegrators. Only Tech 1 BPCs will drop; Tech 2s must be researched like normal. | ** [[Turrets#Exotic_plasma|Exotic Plasma]]: Ammunition used by Entropic Disintegrators. Only Tech 1 BPCs will drop; Tech 2s must be researched like normal. | ||
*** XL-size (capital) Exotic Plasma BPCs will only drop from T4s and higher. | |||
** Mutadaptive Remote Armor Repairer: A special remote armor repairer module used by the Triglavian Rodiva and Zarmazd logistics cruisers | ** Mutadaptive Remote Armor Repairer: A special remote armor repairer module used by the Triglavian Rodiva and Zarmazd logistics cruisers | ||
** Perun Heavy Mutadaptive Remote Armor Repairer - a faction version of the Mutadaptive Remote Armor Repairer | ** Perun Heavy Mutadaptive Remote Armor Repairer - a faction version of the Mutadaptive Remote Armor Repairer | ||