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Roles in Incursions: Difference between revisions

From EVE University Wiki
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* Consider faction power diagnostic system modules, they have increased powergrid bonuses and shield hit point bonuses.
* Consider faction power diagnostic system modules, they have increased powergrid bonuses and shield hit point bonuses.
''Gameplay:''
''Gameplay:''
* As soon as you enter a site, start orbiting the beacon that sits in the middle of the fleet (for vanguards), or the anchor (assaults and up).
* As soon as you enter a site, start orbiting the beacon that sits in the middle of the fleet (for vanguards; note that the beacon may not be visible if you use a custom Overview-setup), or the anchor (assaults and up).  
** For vanguards, set a manual orbit range of 4,000 m - 4,500 m so that you orbit just outside the cluster of friendly ships.
** For vanguards, set a manual orbit range of 4,000 m - 4,500 m so that you orbit just outside the cluster of friendly ships. Have your afterburner on, if you have it.
*** With this orbit you won't risk bumping your fellow fleet members.
*** With this orbit you won't risk bumping your fellow fleet members.
*** You'll be close enough to the fleet's emergency remote shield boosters and capacitor transmitters.
*** You'll be close enough to the fleet's emergency remote shield boosters and capacitor transmitters.