Difference between revisions of "Gone Berserk (Level 3)"

From EVE University Wiki
Jump to: navigation, search
m
Line 1: Line 1:
 
{{NPCTableCSS}}{{Template:Missiondetails
 
{{NPCTableCSS}}{{Template:Missiondetails
|Level=  
+
|Level=3
|Type= Encounter
+
|Type=Encounter
|Objective= Destroy all enemy ships
+
|Objective=Destroy all enemy ships
|Faction1= Equilibrium of Mankind
+
|Faction1=Equilibrium of Mankind
 
|DamageToDeal=  
 
|DamageToDeal=  
 
|DamageToResist=  
 
|DamageToResist=  
Line 9: Line 9:
 
|EWAR=
 
|EWAR=
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion= Hurricane, Drake
+
|ShipSuggestion=Battle
 
}}
 
}}
  
Line 15: Line 15:
 
An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.
 
An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.
  
'''Blitz:'''
+
'''Blitz: Kill right spawn, then all reinforcements in that chain.'''
* Kill right spawn, then all reinforcements in that chain.
 
  
 
===Warp-in===
 
===Warp-in===
Like the level 4 variant, the spawns appear in chains. All spawns appear 45-55km from warp-in point and automatically aggro.
+
Like the level 4 variant, the spawns appear in chains.<br>
 +
All spawns appear 45-55km from warp-in point and automatically aggro.<br>
  
 
{{NPCTableHead|Initial Hostiles}}
 
{{NPCTableHead|Initial Hostiles}}
Line 52: Line 52:
 
|}
 
|}
  
Mining: 47 Veldspar (1,659,846 units), 30 Plagioclase (813,864 units), 16 Pyroxeres (479,979 units)
+
 
Asteroids are present, but must be mined before turning in the mission. (Or make sure there's always at least 1 ship in the mission area after you've turned it in.)
+
===Mining===
 +
 
 +
{{NPCTableHead}}
 +
{{NPCTableRow|Asteroid|47|Veldspar|note=1,659,846 units}}
 +
{{NPCTableRow|Asteroid|30|Plagioclase|note=813,864 units}}
 +
{{NPCTableRow|Asteroid|16|Pyroxeres|note=479,979 units}}
 +
|}
 +
 
  
 
{{Missionrelated}}[[Category:Mission reports]]
 
{{Missionrelated}}[[Category:Mission reports]]

Revision as of 23:11, 18 May 2019

Level 3
Type Encounter
Objective Destroy all enemy ships
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Battle


It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns! An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.

Blitz: Kill right spawn, then all reinforcements in that chain.

Warp-in

Like the level 4 variant, the spawns appear in chains.
All spawns appear 45-55km from warp-in point and automatically aggro.


Initial Hostiles
WD EWAR L
Left
Cruiser 2 x Cruiser EoM Prophet
Center
Cruiser 2 x Cruiser EoM Prophet
Right
Cruiser 2 x Cruiser EoM Prophet

For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.


Wave 1
WD EWAR L


Frigate 1 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Black Priest spawns reinforcement wave 2


Wave 2
WD EWAR L


Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 3


Wave 3
WD EWAR L


Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 4


Wave 4
WD EWAR L


Frigate 2 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Death Knight


Mining

WD EWAR L


Asteroid 47 x Veldspar 1,659,846 units
Asteroid 30 x Plagioclase 813,864 units
Asteroid 16 x Pyroxeres 479,979 units