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→Ships and fits: Removed combat interceptor fits |
→Ships and fits: Added a thrasher fit |
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| skills= | | skills= | ||
| notes= | | notes= | ||
}} | }}{{ShipFitting | ||
| ship=Thrasher | |||
| shipTypeID=16242 | |||
| fitName=Pirate arc thrasher | |||
| fitID=Pirate-arc-thrasher | |||
| low1name=Gyrostabilizer II | |||
| low1typeID=519 | |||
| low2name=Micro Auxiliary Power Core II | |||
| low2typeID=4254 | |||
| mid1name=Medium Ancillary Shield Booster, Cap Booster 50 | |||
| mid1typeID=32772 | |||
| charge1name=Cap Booster 50 x1 | |||
| charge1typeID=264 | |||
| mid2name=Optical Compact Tracking Computer, Optimal Range Script | |||
| mid2typeID=6173 | |||
| charge2name=Optimal Range Script x2 | |||
| charge2typeID=28999 | |||
| mid3name=5MN Quad LiF Restrained Microwarpdrive | |||
| mid3typeID=35658 | |||
| high1name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high1typeID=8903 | |||
| charge3name=Phased Plasma S x2 | |||
| charge3typeID=184 | |||
| high2name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high2typeID=8903 | |||
| high3name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high3typeID=8903 | |||
| high4name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high4typeID=8903 | |||
| high5name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high5typeID=8903 | |||
| high6name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high6typeID=8903 | |||
| high7name=250mm Light 'Scout' Artillery I, Phased Plasma S | |||
| high7typeID=8903 | |||
| rig1name=Small Projectile Collision Accelerator I | |||
| rig1typeID=31680 | |||
| rig2name=Small Projectile Burst Aerator I | |||
| rig2typeID=31668 | |||
| charge4name=Tracking Speed Script x1 | |||
| charge4typeID=29001 | |||
| high8name=open | |||
| rig3name=open | |||
| charge5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=use MWD to crash gate if you jump into a camp</li><li>MWD will also help to burn long distances in missions</li><li>Take advantage of your range if incoming DPS is too high | |||
| showNOTES=N | |||
| difficulty=1 | |||
| warsop=A | |||
| warsopReason= | |||
| version=2018.10.6 | |||
| showTOC=Y | |||
| shipDNA=16242:519;1:4254;1:32772;1:264;1:6173;1:28999;2:35658;1:8903;7:184;2:31680;1:31668;1:29001;1:: | |||
| fleetup= | |||
| alphacanuse=N | |||
}} | |||
Regardless of the chosen ship and fitting, pilots should carry modules for travel and combat: | Regardless of the chosen ship and fitting, pilots should carry modules for travel and combat: | ||