Difference between revisions of "Rogue Spy"
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− | {{ | + | {{NPCTableCSS}}'''Rogue Spy''' is a Level 5 mission consisting of three sub-missions. It involves combat with [[Rogue Drones]]. |
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− | ( | + | ==Part 1 (Rogue Spy)== |
+ | {{:Rogue Spy (1 of 3)}} | ||
− | ( | + | ==Part 2 (Rogue Hunt)== |
− | + | {{:Rogue Hunt (P2 of Rogue Spy)}} | |
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− | }} | ||
+ | ==Part 3 (Rogue Eradication)== | ||
+ | {{:Rogue Eradication}} | ||
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− | + | {{Missionrelated}} | |
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[[Category:Mission_reports]] | [[Category:Mission_reports]] | ||
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Revision as of 17:25, 12 April 2019
Rogue Spy is a Level 5 mission consisting of three sub-missions. It involves combat with Rogue Drones.
Part 1 (Rogue Spy)
Level | 5 |
Type | Encounter |
Faction | Rogue Drones |
Best damage to deal | EM Th |
Damage to resist | Ex Kin Th |
EWAR | Energy Neutralizer Sentry (Neut) |
Ship suggestion | Battleship + Logistics, Passive HAC, Passive T3C |
Mission briefing |
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Oh, not much, really... er, well, now, wait! Actually, that's not entirely true. In fact, maybe this is something you could help me out with ― I don't know why I didn't think of you sooner.
<Pilot>, an employee of ours, Ashur Ylavun, has been acting a little odd lately; he comes and goes at strange hours and doesn't say where he is going or where he's been, but he often takes company ships and disappears for days at a time. We are lucky if he shows up for meetings, and when he does appear he utters the strangest things, completely inappropriate and ... well, just unsettling. We could deal with it if we thought he was just insane, but we are afraid it's more than that. You've heard those stories about people taken alive into rogue drone hives? Well, one of Ylavun's co-workers claims he heard the man muttering something about “the hive mother” and “the song of the drones.” We need to be sure that Ylavun has not been ... taken by the drones. We had security look around in his logs and they found this location in <system> that he's visited several times in the past months. It's a dark, nasty part of space, though, and I can't send just anyone: Maybe you can take a look and tell us what you find. Oh, and if you do find anything remarkable there, I need you to get in close and have a good look before you report back to me. |
Single Pocket
- When you arrive the pocket will be empty with only the Drone Structure at 100km.
- Drones will start spawning when you close to 60km of the structure. Everything aggros.
WD | EWAR | L
| ||
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4 x Elite Frigate Strain Sunder/Raider Alvi |
WD | EWAR | L
| ||
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2-3 x Elite Cruiser Strain Atomizer/Bomber/Disintegrator/Nuker Alvum | ||||
2-3 x Battleship Alvus Queen/Matriarch Alvus |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battleship Alvus Queen/Matriarch Alvus |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battleship Alvus Creator/Patriarch Alvus |
WD | EWAR | L
| ||
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3-4 x Battleship Alvus Ruler/Supreme Alvus Parasite |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Strain Decimator/Infester/Splinter Alvi | ||||
3-4 x Elite Cruiser Strain Atomizer/Disintegrator/Nuker Alvum |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battlecruiser Siege Alvatis/Exterminator Alvatis |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battleship Matriarch Alvus/Alvus Queen |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Sunder Alvi |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Drone Structure | ||||
Upon destruction | ||||
3-4 x Elite Cruiser Strain Viral Infector Alvum/Devastator Alvum | ||||
3-4 x Battleship Alvus Queen |
Notes
- Thermal damage is initially higher than Explosive damage until Missile Batteries are destroyed.
- If you trigger the initial groups and can't handle incoming damage: warp out, then back in. The drones within the Drone Structure will not aggro with the rest of the room because they are too far away.
- If you can handle the damage, you can put the 50km approach time to use by destroying the Drone Structure and triggering Spawn 4. You can kill several ships by the time you reach the proximity trigger of the main groups.
Part 2 (Rogue Hunt)
Mission briefing |
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We have a quickly escalating situation here, and I need your help to control the damage. Ashur Ylavun found a way to sneak back into the research facility here in <agent's home station>; he got the help of some old friends in the corporation who had no idea he is ... changed. Now, we've dealt with the employees who helped him, but we can't find Ylavun himself. The problem is that he managed to slip out with copies of some preliminary design documents for a prototype battleship that's going to be built here in the station next year. I take it I don't have to tell you how valuable these documents are, nor what would happen if they fall into the wrong hands.
Now, we managed to get a tracking beacon painted onto Ylavun's ship as he blasted out of here, and one of our scanning engineers was then able to track him to <mission location>. We sent a recon pilot out there, and she was able to pick up some heavy drone activity; I'll upload the exact coordinates of the locus of that activity to your NeoCom for you in just a sec. We need those copies of the design documents destroyed, <pilot name>, along with Ashur Ylavun and all of his “friends.” If you get out there and he isn't around, don't worry: He's bound to show his face out there eventually. |
Single Pocket
Position and Orientation of your ship at warp-in.
WD | EWAR | L
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4 x Battleship Alvus Queen |
WD | EWAR | L
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4 x Elite Frigate Strain Hunter Alvi | ||||
3 x Elite Cruiser Strain Nuker Alvum |
WD | EWAR | L
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3-4 x Battleship Matriarch Alvus/Alvus Queen |
WD | EWAR | L
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1 x Battleship Inettria Volur |
WD | EWAR | L
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2 x Drone Bunker | ||||
1 x Infested Station Ruins |
Notes
- Plan your tank's resistances and repair for 1718 hp/s of damage from initial agro. Dealt as: (Exp: 33%, Therm: 26%, Kin: 25%, EM: 16%)
- Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
- Lowering Incoming Damage: Missile Batteries, Frigates and Destroyers won’t spawn more ships so consider taking them out first to reduce incoming damage.
Part 3 (Rogue Eradication)
Mission briefing |
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Well, we nearly succeeded in wiping out all rogue drones who knew about the research Ashur Ylavun had stolen, but it seems two drones escaped and thus were able to share the data with the local “hive mind” in two other locations in the <mission system> system. We have enough ships to cordon off the area, and we've set up temporary jump gates between the locations for you, but we need you to actually go in there and clean the drones out. We must be sure to destroy them all before they can send their data to yet another hive.
Don´t take any chances; these locations will be well defended. |
First Pocket
- NPCs await your ship in two clusters: One behind you and one to your left.
Orientation of ship in first pocket.
Second Pocket
- Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship.
- Landing spots vary slightly per gate activation so entanglement is chance based.
WD | EWAR | L
| ||
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14 x Battleship Matriarch Alvus/Alvus Queen | ||||
6 x Sentry Drone Cruise Missile Battery | ||||
4 x Sentry Tower Sentry Drone III | ||||
2 x Sentry Drone Energy Neutralizer Sentry III |
WD | EWAR | L
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2 x Drone Bunker |
Notes
- Plan your tank's resistances and repair for up to 2010 hp/s of damage from initial agro. Dealt as:
- Pocket 1 - 1,728 hp/s (Therm: 46%, Expl: 26%, Kin: 22%, EM: 6%)
- Pocket 2 - 2,010 hp/s (Therm: 36%, Expl: 35%, Kin: 15%, EM: 14%)
- Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
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