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{{hatnote|This article details the Level 3, Caldari version of this mission. For other variants, see [[Pirate Business|Pirate Business (disambiguation)]].}} | |||
{{Missiondetails | |||
|Name= | |||
|Level= 3 | |||
|Type= Encounter | |||
|Objective= | |||
|Faction1= Caldari | |||
|DamageToDeal1= | |||
|DamageToResist1= | |||
|WebPoint= | |||
|EWAR= Heavy ECM | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= | |||
|StandingLoss= | |||
|Extra= | |||
}} | |||
Space type: Deadspace with gates<br> | Space type: Deadspace with gates<br> | ||
The Holoreels drop from the last ship killed. | The Holoreels drop from the last ship killed. | ||
===Pocket 1=== | === Pocket 1 === | ||
No aggro on Warp-in | No aggro on Warp-in | ||
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Note: The group doesn't aggro totally when shot.<br> | Note: The group doesn't aggro totally when shot.<br> | ||
===Pocket 2=== | === Pocket 2 === | ||
No aggro on Warp-in | No aggro on Warp-in | ||
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5x Cruisers<br> | 5x Cruisers<br> | ||
'''Aggro notes:'''<br> <br> | '''Aggro notes:'''<br><br> | ||
-Group 1 and 2 are linked, aggro when shot. <br> | -Group 1 and 2 are linked, aggro when shot. <br> | ||
-Group 3 doesn't aggro if not shot, it also fires on drones.<br> | -Group 3 doesn't aggro if not shot, it also fires on drones.<br> | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||