Difference between revisions of "Pirate Business (Caldari)"

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{{Missiondetails}}name=Pirate Business, Level 3
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{{MissionLinks}}{{NPCTableCSS}}
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{{hatnote|This article details the Level 3, Caldari version of this mission. For other variants, see [[Pirate Business|Pirate Business (disambiguation)]].}}
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{{Missiondetails
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|Name=
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|Level= 3
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|Type= Encounter
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|Objective=
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|Faction1= Caldari
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|DamageToDeal1=
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|DamageToResist1=
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|WebPoint=
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|EWAR= Heavy ECM
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
  
Faction: Caldari<br>
 
Mission type: Encounter<br>
 
 
Space type: Deadspace with gates<br>
 
Space type: Deadspace with gates<br>
Damage dealt: Heavy Kin / Therm<br>
 
Extras: Heavy ECM<br>
 
Recommended damage dealing: Kinetic<br>
 
  
 
The Holoreels drop from the last ship killed.
 
The Holoreels drop from the last ship killed.
  
===Pocket 1===
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=== Pocket 1 ===
  
 
No aggro on Warp-in
 
No aggro on Warp-in
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Note: The group doesn't aggro totally when shot.<br>
 
Note: The group doesn't aggro totally when shot.<br>
  
===Pocket 2===
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=== Pocket 2 ===
  
 
No aggro on Warp-in
 
No aggro on Warp-in
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5x Cruisers<br>
 
5x Cruisers<br>
  
'''Aggro notes:'''<br> <br>
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'''Aggro notes:'''<br><br>
 
-Group 1 and 2 are linked, aggro when shot. <br>
 
-Group 1 and 2 are linked, aggro when shot. <br>
 
-Group 3 doesn't aggro if not shot, it also fires on drones.<br>
 
-Group 3 doesn't aggro if not shot, it also fires on drones.<br>
  
 
{{Missionrelated}}
 
{{Missionrelated}}
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[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 11:17, 1 May 2022

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This article details the Level 3, Caldari version of this mission. For other variants, see Pirate Business (disambiguation).


Level 3
Type Encounter
Faction Caldari
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Heavy ECM


Space type: Deadspace with gates

The Holoreels drop from the last ship killed.

Pocket 1

No aggro on Warp-in

Group (Huge Blob):
Distance: 45-75km from warp-in
8x Cruisers
14x Frigates

Note: The group doesn't aggro totally when shot.

Pocket 2

No aggro on Warp-in

Group 1:
Distance: 40-45km from Warp-in
9x Frigates

Group 2:
Distance: 40-45km from Warp-in
6x Cruisers
2x Caldari Transport Ship

Group 3:
Distance: 45-50km from Warp-in
5x Cruisers

Aggro notes:

-Group 1 and 2 are linked, aggro when shot.
-Group 3 doesn't aggro if not shot, it also fires on drones.