More actions
Cochise DCVI (talk | contribs) No edit summary |
Cochise DCVI (talk | contribs) No edit summary |
||
| Line 2: | Line 2: | ||
[[File:Johnny Mnemonic.jpg|750px|thumb|right|Skill extraction in progress (from [https://www.imdb.com/title/tt0113481/ ''Johnny Mnemonic''])]] | [[File:Johnny Mnemonic.jpg|750px|thumb|right|Skill extraction in progress (from [https://www.imdb.com/title/tt0113481/ ''Johnny Mnemonic''])]] | ||
== '''Overview''' == | == '''Overview''' == | ||
{{dothis|'''Skill farming'''}} is a means of generating wealth in [https://www.eveonline.com/signup?invc=26a9b526-f13a-498a-9b03-81e48bcc8d9f EVE Online] that uses a [[Accounts#Characters|character]] to train [[Skills_and_learning|skills]] solely to [[Skill_trading#Extracting_skills|extract]] and sell their [[Skills_and_learning#Training_skills|skill points]], creating a passive income stream. | |||
<small> | <small> | ||
{| class="wikitable" style="float:right; margin-left: 10px" | {| class="wikitable" style="float:right; margin-left: 10px" | ||
| Line 30: | Line 31: | ||
|} | |} | ||
</small> | </small> | ||
=== Investment === | === Investment === | ||
Initial costs will range from 371.8[[#Notes|M]] to 1,873.6[[#Notes|M]] [[EVE_Lexicon#ISK|ISK]] (mostly for [[Skill_trading#Skill_Extractors|skill extractors]]), which will be returned in 3.4 to 17.3 days. The only ongoing costs are for replacement extractors. The | Initial costs will range from 371.8[[#Notes|M]] to 1,873.6[[#Notes|M]] [[EVE_Lexicon#ISK|ISK]] (mostly for [[Skill_trading#Skill_Extractors|skill extractors]]), which will be returned in 3.4 to 17.3 days. The only ongoing costs are for replacement extractors. The prerequisite and helpful skills require about 2.6M skill points, which can take 39.5 days or more to train (depending on your [[Skills_and_learning#Attributes|attribute]] settings and on which you have already trained). Most are common market trading skills. Some travel is necessary to install [[Jump_clones|jump clones]], distribute [[Implants#Attribute_Enhancers|attribute enhancers]], and exploit market trends. {{dothis|'''Skill farming'''}} monopolizes the [[Skill_queue|skill queue]] on its [[Accounts|account]], but produces [[Skill_trading#Skill_Injectors|skill injectors]] which can be used by the other characters. | ||
=== Return === | === Return === | ||
After initial | After initial preparations are completed, {{dothis|'''skill farming'''}} has the potential to [[#Potential income|return]] 3,278.3M ISK every 30 days (or 4.6M ISK per hour) on an investment of 1 day of game time. An EVE account costs 500 [[Accounts#PLEX|PLEX]] for that time. At an exchange rate of 3.2M ISK per PLEX, that’s 1,580.1M ISK. Therefore, it’s possible to finance 207.5% of the cost of that account with the skill points farmed by a single character. Deduct the cost of the account and profit would be 1,698.2M ISK = 2.4M ISK per hour = 107.5% of account cost. {{dothis|'''Skill farming'''}} with 2 characters on the same account simultaneously requires the purchase of a [[Accounts#Buying_Multiple_Character_Training|Multiple Pilot Training Certificate]] for 485 PLEX. 30-day profit from both characters would then be 3,443.8M ISK = 2.4M ISK per hour per character = 110.6% of account cost. | ||
=== Alpha clones === | === Alpha clones === | ||
{{dothis|'''Skill farming'''}} for [[Clone_states#Alpha_clones|alpha clones]] is possible but pointless. 5.5M skill points are required to use a skill extractor, but alpha clones are limited to 5M free skill points. So, an alpha clone must consume a large skill injector in order to produce one. Alpha clones can only extract skills that require [[Clone_states#Omega_clones|omega clone]] status (i.e., skills they can’t train in the first place), which limits their choice of a [[#Crop skill|crop skill]]. Several of the | {{dothis|'''Skill farming'''}} for [[Clone_states#Alpha_clones|alpha clones]] is possible but pointless. 5.5M skill points are required to use a skill extractor, but alpha clones are limited to 5M free skill points. So, an alpha clone must consume a large skill injector in order to produce one. Alpha clones can only extract skills that require [[Clone_states#Omega_clones|omega clone]] status (i.e., skills they can’t train in the first place), which limits their choice of a [[#Crop skill|crop skill]]. Several of the helpful skills are unavailable to (or limited for) alpha clones, reducing their efficiency at {{dothis|'''skill farming'''}}. Therefore, this article assumes omega clone status. | ||
== '''Preparation''' == | == '''Preparation''' == | ||
| Line 46: | Line 46: | ||
!Skill plan | !Skill plan | ||
|- | |- | ||
|<nowiki>* Remap P:17 M:17 W:27 I:17 C:21</nowiki | |<nowiki>* Remap P:17 M:17 W:27 I:17 C:21</nowiki> | ||
Trade I<br/> | Trade I<br/> | ||
Trade II<br/> | Trade II<br/> | ||