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Surprise Surprise (Amarr & Caldari): Difference between revisions

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m Conform "Mission formatting guidelines" move blitz and warning, change order of ships in wave 1. Split faction to faction1, faction 2. Add {{Damagetype}}. Remove faction Rogue Drones I do not see them mentioned anywhere else.
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{{NPCTableCSS}}{{MissionLinks}}
{{MissionLinks}}{{NPCTableCSS}}
 
{{Missiondetails}}
 
 


{{Missiondetails
{{Missiondetails
|Name=
|Name=
|Level=4
|Level= 4
|Type=Encounter
|Type= Encounter
|Objective= Investigate the disturbance at the location of the bookmark, deal with any hostiles, then report back to your agent.
|Objective= Investigate the disturbance at the location of the bookmark, deal with any hostiles, then report back to your agent.
|Faction=Amarr/Caldari
|Faction1= Amarr
|Faction1=Rogue Drones
|Faction2= Caldari
|DamageToDeal=Thermal/EM (Amarr), Kinetic/Thermal (Caldari)
|DamageToDeal=  
|DamageToResist=[[File:Icon resist em.png]] [[File:Icon resist therm.png]] [[File:Icon resist kin.png]]
|DamageToResist= {{Damagetype|em}}{{Damagetype|th}}{{Damagetype|ki}}
|EWAR=Caldari Stasis Tower ([[File:Icon stasis webifier i.png|32px]])
|EWAR= Caldari Stasis Tower ([[File:Icon stasis webifier i.png|32px]])
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=
|ShipSuggestion=
|Rewards=
|Rewards=
|StandingLoss= 0.02% loss with Amarr Empire<br>apparently no loss with the Caldari State
|Extra=
|Extra=
}}
}}
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I'll supply you with a bookmark to its approximate location. just be wary of any other hostile activity in the area. I expect a swift return (Character Name).
I'll supply you with a bookmark to its approximate location. just be wary of any other hostile activity in the area. I expect a swift return (Character Name).
}}
}}
Video: [[https://www.youtube.com/watch?v=PxZhj6iiioE Vargur - Minimal Standing Loss]]<br>
Video: [[https://www.youtube.com/watch?v=PxZhj6iiioE Vargur - Minimal Standing Loss] 2012-06]<br>
 
'''Blitz:'''
 
Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing.
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slightly off from the other two - Mission Complete.


'''WARNING:''' Killing the stasis tower incurs -2.4% standing loss after the mission, even without killing the transport!




===Single Pocket===
=== Single Pocket ===
{{NPCTableHead|Initial defender (65-70km)}}
{{NPCTableHead|Initial defender (65-70km)}}
{{NPCTableRow|Industrial|1|Amarr Transport|trigger=triggers wave 1}}
{{NPCTableRow|Industrial|1|Amarr Transport|trigger=triggers wave 1}}
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{{NPCTableHead|Wave 1 (55-105 km)}}
{{NPCTableHead|Wave 1 (55-105 km)}}
{{NPCTableRow|Cruiser|6|Imperial Templar Tamir/Donus}}
{{NPCTableRow|Battleship|3|Imperial Tanakh/Ultara|trigger=triggers wave 2}}
{{NPCTableRow|Battleship|3|Imperial Tanakh/Ultara|trigger=triggers wave 2}}
{{NPCTableRow|Cruiser|6|Imperial Templar Tamir/Donus}}
|}
|}


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|}
|}


'''Blitz:'''<br>


Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing.
=== Loot ===
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slighty off from the other two - Mission Complete.
 
Standing loss:<br>
 
0.02% loss with Amarr Empire
apparently no loss with the Caldari State
 
WARNING: Killing the stasis tower incurs -2.4% after the mission, even without killing the transport!<br>
 
 
===Loot===
Bounties: 0 ISK <br>
Bounties: 0 ISK <br>
Salvage:  1.5M ISK <br>
Salvage:  1.5M ISK <br>
Loot:    10M ISK   <br>
Loot:    10M ISK <br>


{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]