More actions
| Line 79: | Line 79: | ||
=== Fleet interceptors === | === Fleet interceptors === | ||
Interceptors are Tech 2 versions of the Tech 1 tackle frigates. They keep the tackle capacitor consumption reduction and high warp speed from their Tech 1 base hulls, but are much faster and do not have their signature radii bloomed nearly as much by using a [[Propulsion_equipment#Afterburners_and_microwarpdrives|microwarpdrive]]. ''Fleet'' interceptors get additional bonuses to the ''range'' of tackle modules, making them ideal tacklers. | [[Interceptors]] are Tech 2 versions of the Tech 1 tackle frigates. They keep the tackle capacitor consumption reduction and high warp speed from their Tech 1 base hulls, but are much faster and do not have their signature radii bloomed nearly as much by using a [[Propulsion_equipment#Afterburners_and_microwarpdrives|microwarpdrive]]. ''Fleet'' interceptors get additional bonuses to the ''range'' of tackle modules, making them ideal tacklers. | ||
Fleet interceptors can also be fitted with an interdiction nullifier which can make them temporarily immune to [[Tackling#Warp_disruption_fields|bubbles]], at the cost of a permanent halving of their targeting range. This loss of targeting range is a significant trade-off, and many fleet interceptor fits do not use a nullifier so as to have better tackling abilities. | Fleet interceptors can also be fitted with an interdiction nullifier which can make them temporarily immune to [[Tackling#Warp_disruption_fields|bubbles]], at the cost of a permanent halving of their targeting range. This loss of targeting range is a significant trade-off, and many fleet interceptor fits do not use a nullifier so as to have better tackling abilities. | ||