Difference between revisions of "Patriotic Measures"
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Revision as of 15:27, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Patriotic Measures (1 of 5)
Level | 1 |
Type | Encounter |
Objective | Approach Caldari Starbase Control Tower |
Faction | Caldari State |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Mission briefing |
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A couple of our scouts have reported possible Caldari activity over in the <System> system. Fly over there, to the coordinates I've provided, and have a look around. If you find any structures, fly in and have a close look so your scanners can do a readout, and then come back to me here.
If you encounter any resistance, I leave it to your judgement how to proceed... but for now, at least, information is more important to us than hulling a few Caldari. |
- Blitz: Approach Caldari Starbase Control Tower
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate State Nagasa/Shinai | ||||
Group 2 (45km) | ||||
5 x Frigate State Nagasa/Shinai | ||||
Group 3 (60km) | ||||
4 x Frigate State Nagasa/Shinai |
Patriotic Measures (2 of 5)
Level | 1 |
Type | Courier |
Objective | Deliver 1x Encoded Data Chip (0.1m3 to <Target Station> |
Rewards | 24,000 isk, 23 Loyalty Points. Bonus if completed within 44 minutes 25,000 isk |
Mission briefing |
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Oh, it's nothing too difficult. Or illegal or immoral or anything. I just need some very sensitive data taken to my colleagues, and I can't entrust it to FTL uplink. It's not too far away. And we would pay you, of course. |
FTL Transmissions and Data Couriering |
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Given the FTL (faster-than-light) communications capabilities of contemporary starships, it would seem that transporting data or communications physically, by means data crystals or datapad, would be a thing of the distant past. However, for every data transfer via subspace or interstellar transmission, there is a risk of interception. Idea theft and espionage are par for the course in the competitive universe of EVE.
When governments and powerful corporations need to transfer information without risk of interference, they often rely on capsuleers. Common courier ships may be used for less sensitive yet vital data, but only capsuleers offer the combination of piloting ability and inherent security desired by the rich and powerful; of course, one must always take the risk that a capsuleer is trustworthy, but such employers can generally afford to pay their "couriers" well enough to buy their loyalty. |
Patriotic Measures (3 of 5)
Level | 1 |
Type | Encounter |
Objective | Destroy the Caldari Research Outpost |
Faction | Caldari State |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Mission briefing |
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Go on back out there and take out that Caldari research outpost. We have full license to destroy any Caldari we see in the vicinity, as well. |
- Blitz: Destroy the Caldari Research Outpost
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Caldari Research Outpost |
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
4 x Frigate State Bowato/Bo-Hi | ||||
Group 2 | ||||
4 x Frigate State Bowato/Bo-Hi | ||||
Group 3 | ||||
3 x Frigate State Bowato/Bo-Hi |
Patriotic Measures (4 of 5)
Mission briefing |
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The escaped ships are a shuttle and an escort. Our covert ops pilot tracked them to a deadspace location in <System>. I guess they thought they could lay low there and escape once they figured they'd evaded pursuit.
Head on over there to the coordinates I provide and take them out. Pick up whoever makes it into the escape pod from the shuttle and bring them back here. |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate State Nagasa/Shinai | ||||
1 x Shuttle Caldari State Shuttle |
Patriotic Measures (5 of 5)
Level | 1 |
Type | Encounter |
Objective | Destroy the prototype macroshield generator, plus any Caldari ships. |
Faction | Caldari State |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Mission briefing |
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It turns out the Caldari were researching some kind of advanced planetary shields, basing much of their work on what little ancient Yan Jung technology they'd been able to acquire. We got the specs of the "macroshield" they were working on. It's powered by a huge generator located in <System>. Yeah, that close!
Now, the generator itself is protected by a smaller, but still very powerful shield system controlled by three smaller power links somewhere else in the same deadspace location. In order to take out the macroshield generator, you first need to destroy the three shield power links. Then you should be able to warp back to the first room and take out the main generator. Got all that? It's a bit complex, but that's the only way it'll work. Oh, and of course, I expect the whole place will be fairly heavily guarded. So be wary. |
Warp-In
WD | EWAR | L
| ||
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3 x Frigate Showato/Bo-Hi | ||||
2 x Prototype Macroshield Generator |
- Accel gate leads to first pocket
WD | EWAR | L
| ||
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3 x Starbase Ion Field Protection Battery |
WD | EWAR | L | ||
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Group 1 | ||||
2 x Frigate State Nagasa/Shinai | ||||
Group 2 | ||||
2 x Frigate State Nagasa/Shinai | ||||
Group 3 | ||||
2 x Frigate State Nagasa/Shinai | ||||
Reinforcements | ||||
1 x Frigate State Shinai |
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