Difference between revisions of "The Fortress (Caldari)"
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Revision as of 15:57, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
name=The Fortress, Level 5
Type | Encounter |
Faction | Caldari |
Best damage to deal | Kin/Therm |
Damage to resist | Kin 85% / Therm 15% |
Warp disruption | All Frigates |
Ship suggestion | (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters |
Extra | Caldari Energy Neutralizer Sentry IIIs, ECM Jammer |
Space type: Normal Space. No Gate
Direct warp into Normal Space. No Gate
Warp-In
Ships 45-50km from warp-in unless you select to warp to a different distance. All ships aggro at warp-in
ships and structures from warp-in beacon
8 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, Web/Scramble
3 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k
9 x Battleships (State Shukuro Bishamon/Daijo/Shogun) orbits at 33 � 35km
4 x Tower Sentry Caldari III
5 x Caldari Cruise Missile Batteries
7 x Caldari Energy Neutralizer Sentry IIIs
Capital Ship Maintenance Array Spawns:
- When the Maintenance Array is reduced to 40% Shields there spawns**
10 x Fighters (State Fighter) Capital Ship Maintenance Guards
- When the Maintenance Array is reduced to 0% Shields, there spawns**
4 x Frigates (Taibu State Nagasa) orbits at 3k, Web/Scramble 6 x Cruisers (Taibu State Daimyo/Shugo) orbits at 17km, 35% ECM Jammers 8 x Battleships (State Shukuro Shogun) orbits at 33km 4 x Tower Sentry Caldari III
- When the Maintenance Array is reduced to 50% Hull there spawns**
10 x Fighters (State Fighter) Capital Ship Maintenance Guards
Tips:
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries
- Maximum damage dealing of initial groups are 1,695hp/s (Kin 85%, Therm 15%)
- Mission flagged complete Maintenance Array is destroyed, whether all ships are destroyed or not
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