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As [[CONCORD]] will always react to destroy any ship which earns a [[timers|Criminal Timer]], the aggressor is guaranteed to lose their ship - hence the term "suicide ganking". However, [[CONCORD]] does not react instantly, giving the attacker time to try and destroy their target. The aim of suicide ganking, therefore, is to destroy a higher value target than the value of the ship or ships being used to gank. Frequently, this manifests in a maximum DPS destroyer destroying a [[Mining Barge]], a cruiser destroying a [[Hauler]], or a swarm of destroyers destroying a [[Freighter]]. | As [[CONCORD]] will always react to destroy any ship which earns a [[timers|Criminal Timer]], the aggressor is guaranteed to lose their ship - hence the term "suicide ganking". However, [[CONCORD]] does not react instantly, giving the attacker time to try and destroy their target. The aim of suicide ganking, therefore, is to destroy a higher value target than the value of the ship or ships being used to gank. Frequently, this manifests in a maximum DPS destroyer destroying a [[Mining Barge]], a cruiser destroying a [[Hauler]], or a swarm of destroyers destroying a [[Freighter]]. | ||
{{important note box| | {{important note box|Performing criminal actions in high-sec results in a guaranteed loss of ship. Piloting a ship other than a Capsule in high-sec and avoiding being destroyed by CONCORD as a Criminal is considered as an exploit to the game and will cause gamemasters to interfere.}} | ||
== Types == | == Types == | ||
Suicide gankers tend to have a target or type of target in mind when ganking, and as such, the most common types of suicide ganking can be broken into several categories. Roughly from the most basic to the more complex: | Suicide gankers tend to have a target or type of target in mind when ganking, and as such, the most common types of suicide ganking can be broken into several categories. Roughly from the most basic to the more complex: | ||
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; Miner Ganking : The ganking of [[Venture]]s, [[Mining Barges]], or [[Exhumers]] that are mining in belts. Requires 1 or more accounts to engage in, although having a scout is required if you have too low of a security status to slowly approach a target, and even more useful in order to scan the fitting of the miner so you know if you can destroy it or not. The scout can also double as a looting ship, as the cargo of a Mining Barge or Exhumer is generally low volume and can easily recoup the loss of T1 [[Catalyst]]. | ; Miner Ganking : The ganking of [[Venture]]s, [[Mining Barges]], or [[Exhumers]] that are mining in belts. Requires 1 or more accounts to engage in, although having a scout is required if you have too low of a security status to slowly approach a target, and even more useful in order to scan the fitting of the miner so you know if you can destroy it or not. The scout can also double as a looting ship, as the cargo of a Mining Barge or Exhumer is generally low volume and can easily recoup the loss of T1 [[Catalyst]]. | ||
; Hauler Ganking : The ganking of [[Haulers]], [[Blockade Runners]], or [[Deep Space Transports]] as they travel from location to location. Generally requires a minimum of 3 accounts, as you'd need a scout (scanner), a ganker generally in a cruiser in order to tank the gate guns and get effective DPS onto the hauler, and | ; Hauler Ganking : The ganking of [[Haulers]], [[Blockade Runners]], or [[Deep Space Transports]] as they travel from location to location. Generally requires a minimum of 3 accounts, as you'd need a scout (scanner), a ganker generally in a cruiser in order to tank the gate guns and get effective DPS onto the hauler, and a hauling alt of your own in order to loot the wreck. If you're selective enough with your targets a relatively large profit margin can be made, although there might be large gaps of time without a viable target. | ||
; Abyssal Ganking : The ganking of ships capable of running Abyssal sites in highsec, which can range from Assault Frigates, to Faction and Pirate Cruisers, and T2 Cruisers. These generally are much more difficult to gank, as Heavy Assault Cruisers and Assault Frigates have an Assault Damage Control which can nullify a large percentage of incoming damage. Usually requires 5+ accounts, but is more cost effective with more accounts. Finding viable targets can also be difficult, as it can be hard to get a scan on the Abyssal Runner and it requires a bit of ingenuity to figure out how to do this. | ; Abyssal Ganking : The ganking of ships capable of running Abyssal sites in highsec, which can range from Assault Frigates, to Faction and Pirate Cruisers, and T2 Cruisers. These generally are much more difficult to gank, as Heavy Assault Cruisers and Assault Frigates have an Assault Damage Control which can nullify a large percentage of incoming damage. Usually requires 5+ accounts, but is more cost effective with more accounts. Finding viable targets can also be difficult, as it can be hard to get a scan on the Abyssal Runner and it requires a bit of ingenuity to figure out how to do this. | ||