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The cloak stabilization timer lasts for 15 minutes from the point at which a ship activates its cloak. It is visible to the cloaked pilot above the circular capacitor / heat / hitpoints indicators at the bottom centre of the screen. | The cloak stabilization timer lasts for 15 minutes from the point at which a ship activates its cloak. It is visible to the cloaked pilot above the circular capacitor / heat / hitpoints indicators at the bottom centre of the screen. | ||
Mobile Observatories require {{sk|Anchoring|III}}—which means that {{clonestate|alpha}}s cannot deploy them—and take up 100m3 of cargo hold space. It takes 10 minutes to deploy one, and it issues its first ping when it finishes deploying. A Mobile Observatory has 30,000 hit points. Mobile Observatories last for up to 2 hours, so they cannot be left to ping a system for days. They cannot be deployed in highsec, [[Pochven]], [[wormholes]], deadspace, or [[Abyssal Deadspace|Abyssal deadspace]]. They cannot be scooped back up after anchoring. | Mobile Observatories require {{sk|Anchoring|III}}—which means that {{clonestate|alpha}}s cannot deploy them—and take up 100m3 of cargo hold space. It takes 10 minutes to deploy one, and it issues its first ping when it finishes deploying. A Mobile Observatory has 30,000 hit points. Mobile Observatories last for up to 2 hours, so they cannot be left to ping a system for days. They cannot be deployed in highsec, [[Pochven]], [[wormholes]], deadspace, or [[Abyssal Deadspace|Abyssal deadspace]]. They cannot be scooped back up after anchoring. They only have to be anchored 100 km away from the control tower of [[Player-owned starbases]] allowing automated defense of observatories. | ||
== Mobile Micro Jump Unit == | == Mobile Micro Jump Unit == | ||