Difference between revisions of "Undue Attention"
m (→Undue Attention - Closing the Gate (3 of 3): Correcting typo in mission name. "Gatel" should be "Gate") |
(→Undue Attention - Poking Around (1 of 3): Added objective and mission briefing for mission 1) |
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Line 8: | Line 8: | ||
|Level= 1 | |Level= 1 | ||
|Type= Encounter | |Type= Encounter | ||
− | |Objective= | + | |Objective= Approach and investigate any large objects you see at the location (Gallente Stargate) |
|Faction1= Gallente Federation | |Faction1= Gallente Federation | ||
|DamageToDeal1= | |DamageToDeal1= | ||
Line 20: | Line 20: | ||
|Extra= | |Extra= | ||
}} | }} | ||
+ | |||
+ | {{MissionBriefing | ||
+ | |We don't stand much on formality here: This isn't a post people seek out to advance their careers. Most of us are content to not be noticed. People start making noise, the hard-asses start remembering we're here, and that means more work for everyone. | ||
+ | |||
+ | But speaking of work, I've got some for you. We've been getting a few reports of strange activity in this system. Now, I bet it's just smugglers. And honestly, I'd rather not create too much of a fuss over it ― but it's making the civvies nervous, and they could raise just as much hell for us as any smuggler. So, just go out to these coordinates, poke around a bit, and come back. If anything pokes back, just run. | ||
+ | |||
+ | Or don't do it. I mean, what the hell do I care, really? It may be I can find some other work for you if you'd rather not play scout… | ||
+ | |||
+ | }} | ||
+ | |||
+ | '''Blitz:''' Destroy Group 3, then warp out. | ||
+ | |||
Space type: Deadspace | Space type: Deadspace | ||
'''Blitz:''' When group 1 spawns, mission will complete, so you don't have to kill any rats at all if you don't want to, just warp out. | '''Blitz:''' When group 1 spawns, mission will complete, so you don't have to kill any rats at all if you don't want to, just warp out. | ||
− | You are told to investigate nearby structures | + | You are told to investigate nearby structures. Approaching star gate (at 10 km) group 1 spawns. Group 2 spawns only seconds later. |
− | |||
=== Single pocket === | === Single pocket === | ||
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{{NPCTableRow|Cruiser|1|Federation Hastatus|ewar= Damp}} | {{NPCTableRow|Cruiser|1|Federation Hastatus|ewar= Damp}} | ||
|} | |} | ||
− | |||
== Undue Attention - Helping the Helpful (2 of 3) == | == Undue Attention - Helping the Helpful (2 of 3) == |
Revision as of 06:32, 24 November 2024
The reason is: Could use objectives and briefings.
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Undue Attention - Poking Around (1 of 3)
Mission briefing |
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We don't stand much on formality here: This isn't a post people seek out to advance their careers. Most of us are content to not be noticed. People start making noise, the hard-asses start remembering we're here, and that means more work for everyone.
But speaking of work, I've got some for you. We've been getting a few reports of strange activity in this system. Now, I bet it's just smugglers. And honestly, I'd rather not create too much of a fuss over it ― but it's making the civvies nervous, and they could raise just as much hell for us as any smuggler. So, just go out to these coordinates, poke around a bit, and come back. If anything pokes back, just run. Or don't do it. I mean, what the hell do I care, really? It may be I can find some other work for you if you'd rather not play scout…
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Blitz: Destroy Group 3, then warp out.
Space type: Deadspace
Blitz: When group 1 spawns, mission will complete, so you don't have to kill any rats at all if you don't want to, just warp out.
You are told to investigate nearby structures. Approaching star gate (at 10 km) group 1 spawns. Group 2 spawns only seconds later.
Single pocket
Killing group 1 will trigger reinforcement 1
Killing group 2 will trigger reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Federation Hoplon | ||||
2 x Frigate Federation Kontos |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Federation Loras |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Federation Clavis | ||||
2 x Frigate Federation Hastile |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Federation Hastatus |
Undue Attention - Helping the Helpful (2 of 3)
Level | 1 |
Type | Encounter |
Faction | Gallente Federation |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Ship suggestion | Kestrel |
Space type: Deadspace
Note: Declining this 2nd mission seems to then grant an alternative part 3 mission called A Crazy Plan (3 of 3).
The alternative has the same format and hostiles as the normal 3rd part but there is NO ship restriction on the site.
Warp-In
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Federation Clavis | ||||
2 x Frigate Federation Hastile |
Single pocket
Killing initial group triggers reinforcement.
Killing reinforcement will complete the mission.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Federation Clavis | ||||
3 x Frigate Federation Hastile | ||||
2 x Frigate Federation Hoplon | ||||
1 x Frigate Federation Kontos | ||||
1 x Frigate Federation Loras |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Federation Hastatus |
Doing mission on Cormorant, a Hastarius spawned instead of Hastatus, and once it was dead - another cruiser, Misthios.
Undue Attention - Closing the Gate (3 of 3)
Level | 1 |
Type | Encounter |
Faction | Gallente Federation |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Ship suggestion | Kestrel |
Space type: Deadspace
Warp-in
Killing the 5 frigates will trigger reinforcement.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Federation Hoplon | ||||
2 x Frigate Federation Kontos | ||||
1 x Sentry Gallent Point Defence Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Federation Praktor Harpago |
Pocket 1
Killing Federation Praktor Belos triggers reinforcement.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Federation Praktor Belos | ||||
1 x Sentry Gallent Point Defence Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Federation Clavis | ||||
2 x Frigate Federation Hastile |
Pocket 2
Objective is to destroy the Gallente Stargate. Attacking the gate triggers additional spawns, especially when getting into armor and then structure. Spawns seems to be random, including lots of frigates and a few destroyers or cruisers. Sample spawn is provided below.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Federation Clavis | ||||
4 x Frigate Federation Hastile |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Federation Hastarius |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Federation Hastarius |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Federation Clavis |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Federation Clavis | ||||
1 x Frigate Federation Hastile | ||||
1 x Frigate Federation Loras |
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