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m →Improving fits: fixing grammar, links, etc of last edit. |
→Advanced fits: Removing Department of Redundancy Department re: upgrade modules, and folding non-redundant info into Section Intro/Header. |
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= Advanced fits = | = Advanced fits = | ||
There are many ways to improve past the minimum fits and tech one ships. While each progression path varies based on the pilot, we are able to offer | There are many ways to improve past the minimum fits and tech one ships. While each progression path varies based on the pilot, we are able to offer general advice for experienced players: see [[Ship progression in Incursions|ship progression in incursions]], and again incursion fitting principles [[fitting principles#Upgrade_priorities|§ upgrade priorities section]] for more information. | ||
It is mentioned several times below, but it bears repeating generally: this page is not intended to give any specific advice beyond the compulsory minimum fittings, so we will not provide any specific upgrade plans in writing. This is so as to not pressure people to unnecessarily commit or invest large sums of ISK to running with us, when it is not appropriate to do so yet. While we do not want to be restrictive of our participating pilots, we would prefer to be ready to advise you on that matter, so that you understand the hull, its fitting, bonuses, weaknesses and strengths, and then know how to fit those hulls for yourself: all before you make that investment. In this way, nothing is unnecessarily or vainly risked. | |||
== Pirate faction battleships == | == Pirate faction battleships == | ||