More actions
m →Hacker/Scout: Venture. |
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''Ships & modules:'' | ''Ships & modules:'' | ||
* Try to fit as many Data Analyzer I or II modules as you can (it doesn't use the normal [[Exploration#Hacking_Minigame|minigame]] mechanics but a chance based one, see [[Override_Transfer_Array#Hacking|hacking in OTA]] for details). | * Try to fit as many Data Analyzer I or II modules as you can (it doesn't use the normal [[Exploration#Hacking_Minigame|minigame]] mechanics but a chance based one, see [[Override_Transfer_Array#Hacking|hacking in OTA]] for details). | ||
* You gain very little by excessively fitting a hacker/scout, use a cheap ship like the [[Vanguard_Incursion_fits#Heron|Heron]]. | * You gain very little by excessively fitting a hacker/scout, use a cheap ship like the [[Vanguard_Incursion_fits#Heron|Heron]] (alternatively the [[Vanguard_Incursion_fits#Venture|Venture]] for Alpha clones). | ||
''Scout gameplay:'' | ''Scout gameplay:'' | ||
* Remember that scouting is done from outside the actual site, by scanning where the beacon and acceleration gate is. You only go into the actual sites when you perform the hack, see ''Hacking gameplay'' below. | * Remember that scouting is done from outside the actual site, by scanning where the beacon and acceleration gate is. You only go into the actual sites when you perform the hack, see ''Hacking gameplay'' below. | ||