More actions
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=The sites= | =The sites= | ||
Combat sites can be divided | Combat sites can be divided anomalies, signatures, escalations and static complexes. | ||
* Cosmic anomaly. | * Cosmic anomaly. | ||
** Visible in probe window without scanner. | ** Visible in probe window without scanner. | ||
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** Relic of the past and should be mostly ignored. | ** Relic of the past and should be mostly ignored. | ||
** Visible beacon on overview that can be warped to. | ** Visible beacon on overview that can be warped to. | ||
The [[System security]] determines how hard sites spawn while region determines what pirate faction sites spawn. Most high security sites can be completed in cruiser. | |||
In addition to these there are occasional in-game events that contain combat sites. These sites show up as beacons on the overview and run for limited time. | In addition to these there are occasional in-game events that contain combat sites. These sites show up as beacons on the overview and run for limited time. | ||