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Security missions: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
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*'''Level 4''' missions require a [[Battleship|Battleship]] with full T2 tank fitted. These missions can be time-consuming, but they offer large rewards.
*'''Level 4''' missions require a [[Battleship|Battleship]] with full T2 tank fitted. These missions can be time-consuming, but they offer large rewards.
*'''Level 5''' missions are designed for groups of players or capital ship and are exclusively located in Low Security space.
*'''Level 5''' missions are designed for groups of players or capital ship and are exclusively located in Low Security space.
==Useful items to bring==
Some items are not necessary for completing missions, but are nice to have around.
'''Keys''': Gate Key for Dread Pirate Scarlet, Angel Pallidum Tag for L4 Angel Extravaganza bonus room, or Zbikoki's Hacker Card for Worlds Collide.
'''Extra Mods''': Most people switch resists for what rat they're against. Say you're mid-mission and discover your tank isn't so great. It's easier to refit in that system then jump back to your base to pickup extra resists. Also applies if you want more damage mods. Remember you have a limited cargo space, so don't go overboard.
'''Mobile Tractor Unit (MTU)''':  This tool is very useful for looting and salvaging mission pockets. Bring it in your cargohold (100 {{m3}}), deploy it in a mission pocket and it will automatically collect and loot all wrecks created within 125 kilometers of itself. This also greatly increases the efficiency of salvaging by effectively eliminating the transit time for looting and salvaging. When scooping the MTU, it will automatically eject any cargo it has remaining into a standard, temporary cargo container.


==Loot and salvage==
==Loot and salvage==