Difference between revisions of "Break Their Will (Sansha's Nation) (Level 3)"
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{{NPCTableHead|Spawn 2 (40/80km, On Station Death)}} | {{NPCTableHead|Spawn 2 (40/80km, On Station Death)}} | ||
{{NPCTableRow|Frigate|1|Mercenary Fighter}} | {{NPCTableRow|Frigate|1|Mercenary Fighter}} | ||
− | {{NPCTableRow|Cruiser|4|Mercenary Commander/Corporal | + | {{NPCTableRow|Cruiser|4|Mercenary Commander/Corporal/Lieutenant}} |
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Revision as of 21:07, 2 May 2018
Type | Encounter |
Factions | Sansha's NationMercenaries |
Best damage to deal | Th (between all ships) |
Damage to resist | EM Th Kin Th |
EWAR | Web |
Destroying the Repair Station will also disable its repair function for the rats.
Blitz:
- Destroy repair station.
Warp-in
At warp-in there are no rats. Group 1 spawns when the repair station is hit. The web tower will spawn approximately 50km below. Group 2 is spawned when the Repair Station is destroyed.
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Repair Station |
Spawn 1 (50km, On Attacking Station)
Spawn 2 (40/80km, On Station Death)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Mercenary Fighter | ||||
4 x Cruiser Mercenary Commander/Corporal/Lieutenant |
Asteroids: 21 Scordite 30 Veldspar
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