Difference between revisions of "Convoy Attack (Caldari)"
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(Created page with "name=Convoy Attack, Level 5 __NOTOC__{{survival copy}} {{Missiondetails |Level= |Type=Deadspace, Gated |Objective= |Faction=Caldari |Faction1=Caldari |DamageToDeal=Kin/Therm |...") |
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− | + | {{NPCTableCSS}}{{Missiondetails | |
− | + | |Name= | |
− | {{Missiondetails | + | |Level= 5 |
− | |Level= | + | |Type= Encounter |
− | |Type= | + | |Objective= Destroy all enemy ships |
− | |Objective= | + | |Faction= |
− | |Faction= | + | |Faction1= Caldari State |
− | |Faction1=Caldari | + | |WebPoint= |
− | + | |EWAR= Energy neutralizer, target jammer | |
− | + | |ShipSizeLimit= | |
− | |WebPoint= | + | |ShipSuggestion= |
− | |EWAR= | + | |Rewards= |
− | |ShipSizeLimit= | + | |StandingLoss= With Caldari State |
− | |ShipSuggestion= | + | |Extra= |
− | |Rewards= | ||
− | |Extra= | ||
}} | }} | ||
+ | No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142 hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way. | ||
− | + | ===1st Pocket=== | |
− | + | All ships aggro on initial warp-in. State Shukuro Turushima neut for a total of 80gj/s. | |
− | + | ||
− | {{ | + | {{NPCTableHead|Initial Hostiles}} |
− | + | {{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=ECM}} | |
− | 3 | + | {{NPCTableRow|Battleship|4|State Shukuro Turushima|ewar=Neut|ewar2=ECM}} |
− | + | {{NPCTableRow|Battleship|1|State Shukuro Tenno|ewar=ECM}} | |
− | + | {{NPCTableRow|Battleship|8|State Shukuro Bishamon/Shogun}} | |
− | + | {{NPCTableRow|Battleship|1|State Shukuro Taisho}} | |
− | + | {{NPCTableRow|Battleship|3|State Shukuro Nagashin}} | |
− | + | |} | |
− | + | ||
− | + | {{Missionrelated}}[[Category:Mission reports]] | |
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− | [[Category:Mission reports]] |
Revision as of 02:41, 12 July 2018
No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142 hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.
1st Pocket
All ships aggro on initial warp-in. State Shukuro Turushima neut for a total of 80gj/s.
Initial Hostiles
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