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The Mordus Headhunters (Level 5): Difference between revisions

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name=The Mordus Headhunters, Level 5
{{NPCTableCSS}}__NOTOC__{{MissionLinks}}
__NOTOC__{{survival copy}}
{{Missiondetails
|Level=5
|Type=Encounter
|Objective=
|Faction1=Mordu's Legion
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=T2 Battleship and smaller
|ShipSuggestion=Passive/Active Battleship + Logistics Battleship
|Rewards=
|StandingLoss=
|Extra=
}}


Faction: Mordu’s Legion<br>
Mission type: Encounter<br>
Space type: Deadspace<br>
Web/Scramble: Mordus Bounty Hunters – Chances: (90% Web, 10% Scramble)<br>
Extras: None<br>
Damage dealt: Kinetic 73% / Thermal 27%<br>
Recommended damage dealing: Kin/EM <br>
Recommended ships: Completed in (1) Maelstrom w/ Active Tank and (1) Maelstrom w/ 2 Shield Transporters in 2 hours<br>


Acceleration Gate into Deadspace.  
===1st Pocket===
Reinforcements that are triggered when a ship is shot will be referred to as "Hair-Trigger".<br>
[http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-1.jpg Initial Group] and the locations of upcoming spawns<br>


===First Pocket===
{{NPCTableHead|Initial Group}}
Gate restricted to T2 Battleship sized hulls and below
{{NPCTableRow|Frigate|3|Mordus Katana}}
{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
{{NPCTableRow|Battleship|2|Mordus Mammoth|trigger=1A Reinforcement (Hair-Trigger)}}
{{NPCTableRow|Battleship|3|Mordus Gigamar|trigger=2nd Reinforcement (Hair-Trigger)}}
|}


Initial Group:<br>
{{NPCTableHead|1A Reinforcement (Hair-Trigger), at Station Ruins}}
No Aggro until your first shot. Frigates can be Aggro'ed separately. Shooting any Battleship will cause a spawn.
{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
{{NPCTableRow|Cruiser|5|Mordus Leopard/Lion|trigger=Leopard kill triggers 1B Reinforcement}}
|}


6 x Frigates
{{NPCTableHead|1B Reinforcement, at Asteroids}}
(3 x Mordus Bounty Hunter) orbits at 8k, '''Web'''/Scramble
{{NPCTableRow|Battleship|5|Mordus Gigamar/Mammoth}}
(3 x Mordus Katana) orbits at 8k
|}
5 x Battleships
(2 x Mordus Mammoth) orbits at 50k, '''Trigger 1a''' when shot
(3 x Mordus Gigamar) orbits at 45k, '''Trigger 2''' when shot


{{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-1.jpg" title="Initial Group ships and the locations of upcoming spawns" alt="Initial Group ships and the locations of upcoming spawns"}}<br>
{{NPCTableHead|2nd Reinforcement (Hair-Trigger), at Asteroids}}
{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
{{NPCTableRow|Cruiser|2|Mordus Lion}}
{{NPCTableRow|Battleship|3|Mordus Gigamar}}
|}


Spawn 1a:<br>
Upon Shooting a Mammoth, there spawns above the Station Ruins:<br>


3 x Frigates (Mordus Bounty Hunter) orbits at 8k
===2nd Pocket===
5 x Cruisers (Mordus Leopard/Lion*) orbits at 18k, '''*Trigger 1b'''
[http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-2.jpg Initial Group] and the locations of upcoming spawns <br>


Spawn 1b:<br>
{{NPCTableHead|Initial Group (auto-aggro)}}
Upon destruction of the final cruiser, there spawns within the asteroids:<br>
{{NPCTableRow|Battleship|10|Mordus Mammoth/Phanti/Gigamar/Sequestor|trigger=Sequestor triggers 1st Reinforcement (Hair-Trigger)}}
|}


5 x Battleships (Mordus Gigamar/Mammoth) orbits at 45k-50k
{{NPCTableHead|1st Reinforcement (Hair-Trigger), 0km}}
{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram|trigger=2nd Reinforcement}}
{{NPCTableRow|Cruiser|4|Mordus Lion}}
|}


Spawn 2:<br>
{{NPCTableHead|2nd Reinforcement}}
Upon Shooting a Gigamar, there spawns within the asteroids:<br>
{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
{{NPCTableRow|Cruiser|7|Mordus Leopard/Lion}}
{{NPCTableRow|Battleship|5|Mordus Mammoth}}
|}


3 x Frigates (Mordus Bounty Hunter) orbits at 8k
2 x Cruisers (Mordus Lion) orbits at 18k
3 x Battleships (Mordus Gigamar) orbits at 45k


===Second Pocket===
===3rd Pocket===
[http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-3.jpg Reinforcement spawn locations]<br>


Initial Group:<br>
{{NPCTableHead|Initial Group}}
Full Room Aggro shortly after warp-in:<br>
{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
{{NPCTableRow|Battleship|3|Mordus Gigamar}}
{{NPCTableRow|Battleship|1|Mordus Fleet Commander|trigger=Reinforcement (Hair-Trigger)}}
|}


10 x Battleships (Mordus Mammoth/Phanti/Gigamar/Sequestor*) '''*Trigger '''when shot
{{NPCTableHead|Reinforcement (Hair-Trigger), 30km on 4 sides}}
{{NPCTableRow|Elite Frigate|12|Mordus Bounty Hunter|ewar=Web|point=scram}}
{{NPCTableRow|Battleship|12|Mordus Gigamar}}
|}


{{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-2.jpg" title="Initial Group ships and the locations of upcoming spawns" alt="Initial Group ships and the locations of upcoming spawns"}}<br>


Spawn 1:<br>
===Notes===
Upon Shooting a Sequestor, there spawns next to the warp-in:<br>
*No Neuts means this mission is active tank friendly
 
*Spawns will aggro teammates and drones, so trigger spawns before friendly Logistics ship(s) enter the room
3 x Frigates (Mordus Bounty Hunter) orbits at 8k, '''Trigger'''
*Maximum damage dealing of all ships in 3rd Pocket is 1,980 HP/s (72% Kin, 28% Therm)
4 x Cruisers (Mordus Lion) orbits at 18k
*Orbit ranges:
 
**Frigates - 8km
Spawn 2:<br>
**Cruisers - 18km
Upon destroying all the frigates:<br>
**Battleships - 50km
 
3 x Frigates (Mordus Bounty Hunter) orbits at 8k
7 x Cruisers (Mordus Lion/Leopard) orbits at 18k
2 x Battleships (Mordus Mammoth) orbits at 50k
 
===Third Pocket===
 
Initial Group:<br>
 
3 x Frigates (Mordus Bounty Hunter) orbits at 8k
4 x Battleships (3 x Mordus Mammoth) orbits at 50k
(1 x Mordus Fleet Commander) '''Trigger''' when shot
 
Spawn 1:<br>
Upon Shooting the Mordus Fleet Commander, there spawns on four sides at 30k from warp-in:<br>
 
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-3.jpg" title="Spawn 1...it's just a shot away!" alt="Spawn 1...it's just a shot away!"}}<br>
 
12 x Frigates (Mordus Bounty Hunter) orbits at 8k
12 x Battleships (Mordus Gigamar) orbits at 45k
 
Mission Objective is to clear all of Third Pocket
 
'''Tips:'''<br>
 
- No Energy Neutralizer Sentries means this mission is Active Tank friendly<br>
- Spawns will more often than not aggro teammates and drones, therefore;<br>
- If using a logistics ship it is better to trigger spawns before having it enter the room<br>
- Pocket 3’s maximum damage dealing of all ships: 1,980hp/s (Kin: 72 %, Therm: 28%)<br><br>


{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]