Difference between revisions of "Shaman Secrets"

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Level 1
 
Level 1
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Gives a +1 attribute implant.  
 
Gives a +1 attribute implant.  
  
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[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 02:04, 10 September 2019

Template:Survival copy



Level 1

Part 1 of 5

Faction: Serpentis/ Angels
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Thermal/ Kinetic/ Explosive
Recommended damage dealing: Kinetic/ Explosive

The mission is to retrieve an Angel Cartel Pilot in a Container dropped by one of the Hostiles killed and bring him back to the agent.

Pocket 1

6x Frigate (Coreli Initiates)

Pocket 2

3x Frigate (Gistii Thug/ Rogue/ Hijacker)

Part 2 of 5

Type: Courier

Part 3 of 5

Faction: Mercenaries
Mission type: Encounter
Space Type: Deadspace
Damage Dealt: Thermal/ Kinetic
Recommended damage dealing: Thermal/ Kinetic

Beacon

6x Frigates (Mercenary Rookies)

Pocket 1

7x Frigates (Mercenary Rookies/ Fighter)

Pocket 2

Here you will find Matique Karani, whom does not aggro and is an optional kill. He will reveal the location of the Agent for your next mission.

Part 4 of 5

Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Thermal/ Kinetic
Recommended damage dealing: Thermal/ Kinetic

Get the mission from the Agent, destroy the Neon Sign to get the Key to the acceleration gate (0.8% Minmatar Republic standing loss).

In the pocket you will find Dari Akell among several Habitation Modules. Destroy her ship and she will drop in a Container, loot it and bring her back to the Agent through the gate nearby, this will complete both missions.

Structure:
Habitation Modules drop 10 Refugees, 10 Dairy Products and 10 Superconductors.

Part 5 of 5

Type: Courier

Gives a +1 attribute implant.