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| == Ships and fits == | | == Ships and fits == |
| | | {{:Pirate epic arc fitting}} |
| On paper, any of the following frigate-class ships will meet the mission restrictions:
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| * [[Stealth Bomber]]
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| * [[Assault Ship]]
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| * [[Destroyer]]
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| * [[Corvette]]
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| * [[Interdictor]]
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| * [[Frigate]]
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| * [[Shuttle]]
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| * [[Electronic Attack Ship]]
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| * [[Covert Ops]]
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| * [[Interceptor]]
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| An interceptor is a popular choice due to its immunity to warp bubbles. A destroyer has superior firepower and tank however, those setups placed a much greater demand on the pilot, and are inherently riskier to fly.
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| Many of the NPCs hit hard and move fast, so ships will need a some tank, good propulsion, and most likely a web -- the last item is especially important if you're flying a close-range setup such as hybrid blasters.
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| {{ShipFitting
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| | ship=Thrasher
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| | shipTypeID=16242
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| | fitName=Pirate arc thrasher
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| | fitID=Pirate-arc-thrasher
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| | low1name=Gyrostabilizer II
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| | low1typeID=519
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| | low2name=Gyrostabilizer II
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| | low2typeID=519
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| | mid1name=Medium Ancillary Shield Booster, Cap Booster 50
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| | mid1typeID=32772
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| | charge1name=Cap Booster 50 x1
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| | charge1typeID=264
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| | mid2name=Optical Compact Tracking Computer, Tracking Speed Script
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| | mid2typeID=6173
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| | charge2name=Tracking Speed Script x2
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| | charge2typeID=29001
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| | mid3name=5MN Y-T8 Compact Microwarpdrive
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| | mid3typeID=5973
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| | high1name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high1typeID=8903
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| | charge3name=Phased Plasma S x2
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| | charge3typeID=184
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| | high2name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high2typeID=8903
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| | high3name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high3typeID=8903
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| | high4name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high4typeID=8903
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| | high5name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high5typeID=8903
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| | high6name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high6typeID=8903
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| | high7name=250mm Light 'Scout' Artillery I, Phased Plasma S
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| | high7typeID=8903
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| | rig1name=Small Projectile Burst Aerator I
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| | rig1typeID=31668
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| | rig2name=Small Projectile Metastasis Adjuster I
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| | rig2typeID=31704
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| | rig3name=Small Projectile Locus Coordinator I
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| | rig3typeID=31692
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| | charge4name=Optimal Range Script x1
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| | charge4typeID=28999
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| | high8name=open
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| | charge5name=open
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| | skills=
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| | showSKILLS=N
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| | notes=Use MWD to crash gate if you jump into a camp.</li><li>MWD will also help to burn long distances in missions.</li><li>Take advantage of your range if incoming DPS is too high.</li><li>When facing frigates you can split weapons to two groups to kill two frigates in single volley.</li><li>Downgrade gyrostabilizers to compact if CPU doesn't fit. Swap rigs for CPU rigs if it still won't fit.</li><li>Consider carrying Depleted Uranium ammo to reduce pressure on your ship's limited tank during more difficult missions.
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| | showNOTES=N
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| | difficulty=1
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| | warsop=A
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| | warsopReason=
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| | version=2018.10.6
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| | showTOC=Y
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| | shipDNA=16242:519;2:32772;1:264;1:6173;1:29001;2:5973;1:8903;7:184;2:31668;1:31704;1:31692;1:28999;1::
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| | fleetup=
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| | alphacanuse=N
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| }} | |
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| Regardless of the chosen ship and fitting, pilots should carry modules for travel and combat:
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| * Nanite Repair Paste or Cap Booster chargers (if the fit requires them)
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| * Nanofibers
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| * Warp Core Stabilizers
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| * Damage modifiers (Ballistic Controls, Magnetic Field Stabilizers, etc.)
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| * Warp Disruptor/Scrambler
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| Mobile depot is required to refit due to low number of stations.
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| For some missions pilots may feel the need to swap out agility for tank, or vice versa. While traveling home with loot, warp stabilizers may provide some peace of mind. For pilots who are supremely confident in their piloting skills and don't mind the risk, there are fights to be had in Venal, so those pilots may wish to bring a warp scrambler/disruptor. However, '''PVP is strongly discouraged during this arc. Losing a mission item will result in failure, and pilots must wait three months to start the arc over again.'''
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| == General Tactics == | | == General Tactics == |