Difference between revisions of "E-Uni Basics Skill Plan"
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− | Some ideas for ship fits you will be able to fly are on the [[User:Laura_Karpinski/Short_skill_plan_ships|Short Skill | + | Some ideas for ship fits you will be able to fly are on the [[User:Laura_Karpinski/Short_skill_plan_ships|Short Skill Suggested Fits]] page. These are ''not'' EVE University doctrine ships, but they will allow you to fly the correct hull and join the fleet while you are training the more advanced skills required for the doctrine ships. |
Revision as of 16:15, 9 January 2020
EVE University |
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Skill plans |
Skill training |
The Short Skill Plan is intended to get new players into useful ship hulls early so they can take part in EVE University fleets while they train up the more advanced skillplans.
Summary
This plan is intended for very new players. If you have already trained BLAP it is likely you will have most of these skills already.
The skillplans are stackable, so if you train the higher levels it will include all previous levels.
These skillplans will not get you into EVE University doctrine ships, but they will enable you to fly a more basic fit for the same hull, which will enable you to attend fleets while you are training the necessary skills for the doctrines.
Timescales
Training times vary depending on whether the character is Alpha or Omega, and depending on their attributes, implants and any cerebral accelerators.
N.B. The following timescales assume that you have Hull Upgrades III trained, as most starting characters do. However, if your character is Caldari they will not have this by default, so the plan will take a few hours longer if you have not already trained this.
The following are estimated timescales, with no implants or accelerators:
Frigate DD Basic
Omega: 5 hours, 58 minutes, 10 seconds | Alpha: 11 hours, 56 minutes, 20 seconds |
Frigate DD Improved
Omega: 5 days, 8 hours, 53 minute, 22 seconds | Alpha: 10 days, 17 hours, 46 minutes, 43 seconds |
Cruiser DD Basic
Omega: 4 days, 16 hours, 40 minutes, 46 seconds | Alpha: 9 days, 9 hours, 21 minutes, 31 seconds |
Cost
All of the skills on this plan are covered under EVE University's Skillbook Reimbursement Program.
The total costs for each stage of the plan are as follows (at the direct injectable price):
Suggested shopping lists
Our suggestion for EVE University members is to spread the skillbook purchases over 3 days.
N.B. You will not need to purchase any of the skills you already have trained, which will reduce the costs. Each race starts with its own gun skill. If you have completed the tutorial you will also have your race's frigate skill.
If you have the Freshman title in EVE University you can reimburse yourself for the cost of these skills by following the instructions on the Skillbook Reimbursement Program page. You can also check in the hangars for the campus you are based in, to see whether they have any of the skill books available.
If you are in EVE University but don't yet have the Freshman title you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shipping list) into the Corp channel so someone with the Freshman title or above can reimburse you from the Skillbook wallet. Remember to remove from the list any skills you already had trained.
Day 1 - cost 1,352,000
This contains all the skills for the Frigate DD Basic and Improved skillplans and the start of the Cruiser DD basic
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Reimbursement request: Amarr Frigate (65k) Caldari Frigate (65k) Gallente Frigate (65k) Minmatar Frigate (65k) Small Energy Turret (39k) Small Hybrid Turret (39k) Small Projectile Turret (39k) Rockets (39k) Light Missiles (39k) Light Drone Operation (97.5k) Capacitor Emission Systems (97.5k) Missile Bombardment (130k) Repair Systems (58.5k) Shield Operation (71.5k) Weapon Upgrades (104k) Shield Upgrades (130k) Energy Pulse Weapons (169k) TOTAL: 1,352,000 |
” |
Day 2 - cost 3,450,000
This contains around half of the skills for the Cruiser DD Basic skillplan
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Reimbursement request: Amarr Destroyer (130k) Caldari Destroyer (130k) Amarr Cruiser (1.3m) Caldari Cruiser (1.3m) Medium Energy Turret (162.5k) Medium Hybrid Turret (162.5k) Medium Projectile Turret (162.5k) Energy Grid Upgrades (102.7k) TOTAL: 3,450,000 |
” |
Day 3 - cost 3,347,500
This contains the final skills needed for the Cruiser DD Basic skillplan
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Reimbursement request: Gallente Destroyer (130k) Minmatar Destroyer (130k) Gallente Cruiser (1.3m) Minmatar Cruiser (1.3m) Heavy Assault Missiles (162.5k) Heavy Missiles ( 162.5k) Medium Drone Operation (162.5k) TOTAL: 3,347,500 |
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Skill plans
These are the actual skillplans. They are set out in a particular format so that you can Copy/Paste them into your skill queue. If you are not sure how to do this there are instructions on the Skill Queue page.
Frigate DD Basic
This skillplan will enable you to sit in all racial T1 Frigates and put together a basic T1 fit
Expand this box to view a Skill queue to use in-game
Amarr Frigate I Caldari Frigate I Gallente Frigate I Minmatar Frigate I Small Energy Turret I Small Hybrid Turret I Small Projectile Turret I Rockets I Missile Launcher Operation II Light Missiles I Light Drone Operation I Repair Systems I Shield Operation I Capacitor Emission Systems I Missile Bombardment I Shield Operation II Drones II Sensor Linking I Target Painting I Weapon Disruption I Hull Upgrades III
Frigate DD Improved
This skillplan will build on the skills in the previous skillplan to improve your basic frigate skills
Expand this box to view a Skill queue to use in-game
Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Gallente Frigate I Gallente Frigate II Gallente Frigate III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Small Energy Turret I Small Energy Turret II Small Energy Turret III Small Hybrid Turret II Small Hybrid Turret III Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Rockets I Rockets II Rockets III Missile Launcher Operation II Light Missiles I Light Missiles II Light Missiles III Light Drone Operation I Light Drone Operation II Light Drone Operation III Drones II Drones III Capacitor Emission Systems I Missile Bombardment I Repair Systems I Shield Operation I Shield Operation II Shield Upgrades III Weapon Upgrades III Hull Upgrades III Electronic Warfare II Electronic Warfare III Sensor Linking I Sensor Linking II Sensor Linking III Target Painting I Target Painting II Target Painting III Weapon Disruption I Weapon Disruption II Weapon Disruption III
Cruiser DD Basic
This skillplan will enable you to sit in all racial T1 Cruisers and put together a basic T1 fit
Expand this box to view a Skill queue to use in-game
Capacitor Emission Systems I Capacitor Emission Systems II Missile Bombardment I Energy Pulse Weapons I Energy Grid Upgrades II Repair Systems I Shield Operation I Sensor Linking I Target Painting I Weapon Disruption I Shield Operation II Hull Upgrades III Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Amarr Cruiser I Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Caldari Cruiser I Gallente Frigate I Gallente Frigate II Gallente Frigate III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Gallente Cruiser I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Cruiser I Drones II Drones III Light Drone Operation I Medium Drone Operation I Small Energy Turret I Small Energy Turret II Small Energy Turret III Medium Energy Turret I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Medium Hybrid Turret I Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Medium Projectile Turret I Missile Launcher Operation II Missile Launcher Operation III Light Missiles I Light Missiles II Light Missiles III Heavy Assault Missiles I Heavy Missiles I
Ships
One you have trained these skillplans you will be able to fly a basic version of the same ship hulls most Uni fleets use, including:
Frigates
Cruisers
Some ideas for ship fits you will be able to fly are on the Short Skill Suggested Fits page. These are not EVE University doctrine ships, but they will allow you to fly the correct hull and join the fleet while you are training the more advanced skills required for the doctrine ships.