Difference between revisions of "User:Thomas Ownz"
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Just me, boring old Thomas. | Just me, boring old Thomas. | ||
+ | {{survival copy}}{{NPCTableCSS}}{{MissionLinks}} | ||
− | {| | + | {{Missiondetails}} |
− | | | + | |
− | + | ||
− | + | ||
− | + | {{Missiondetails | |
− | | | + | |Name= |
− | + | |Level=4 | |
− | | | + | |Type=Encounter |
− | + | |Objective= Investigate the disturbance at the location of the bookmark, deal with any hostiles, then report back to your agent. | |
− | ! | + | |Faction=Amarr/Caldari |
− | + | |Faction1=Rogue Drones | |
− | + | |DamageToDeal=EM/Thermal (Amarr), Kinetic/Thermal (Caldari) | |
− | + | |DamageToResist= | |
+ | |EWAR=Caldari Stasis Tower (Web) | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= | ||
+ | |Rewards= | ||
+ | |Extra= | ||
+ | }} | ||
+ | Video: [[https://www.youtube.com/watch?v=PxZhj6iiioE Vargur - Minimal Standing Loss]]<br> | ||
+ | |||
+ | ===Single Pocket=== | ||
+ | Initial Spawn:<br> | ||
+ | Amarr Transport Ship (does minimal damage (about 10 DPS), has approx cruiser HP) | ||
+ | Attacking the transport ship causes a respawn:<br> | ||
+ | Wave 1:<br> | ||
+ | 3x Battleship (random, normally imperial tanakh/ultara in different combinations)<br> | ||
+ | 6x cruiser (imperial templar tamir/donus)<br> | ||
+ | |||
+ | Destroying 2 of the battleships cause a respawn (the exact triggers seem to be random, one BS has no respawn trigger) | ||
+ | |||
+ | Wave 2 (this spawns on the destruction of the first battleship):<br> | ||
+ | 2x Battleships (state utaisho, state tenkyu)<br> | ||
+ | 1x caldari stasis tower (over >180 web range )<br> | ||
+ | |||
+ | Wave 3 (this spawns on the destruction of the second battleship):<br> | ||
+ | 3x Battleships (state utaisho, state tenkyu)<br> | ||
+ | 1x caldari stasis tower (over >180 web range )<br> | ||
+ | |||
+ | '''Blitz:'''<br> | ||
+ | |||
+ | Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing. | ||
+ | Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slighty off from the other two - Mission Complete. | ||
+ | |||
+ | Standing loss:<br> | ||
+ | |||
+ | **Stasis tower is not the mission opjective!** | ||
+ | 0.02% loss with Amarr Empire | ||
+ | apparently no loss with the Caldari State | ||
+ | |||
+ | **WARNING: Killing stasis tower incurs -2.4% after the mission, even without killing the transport!**<br> | ||
+ | |||
+ | __Tags (can vary slightly):__<br> | ||
+ | |||
+ | Caldari Navy Vice Admiral x 5 (around 2-3m each) | ||
+ | Imperial Navy Colonel x 6 | ||
+ | Imperial Navy General x 3 | ||
+ | |||
+ | ===Loot=== | ||
+ | Bounties: 0 ISK <br> | ||
+ | Salvage: 1.5M ISK <br> | ||
+ | Loot: 10M ISK <br> | ||
+ | |||
+ | |||
+ | {{Missionrelated}} | ||
+ | [[Category:Mission reports]] |
Revision as of 02:08, 22 October 2021
Just me, boring old Thomas.
Missions |
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Video: [Vargur - Minimal Standing Loss]
Single Pocket
Initial Spawn:
Amarr Transport Ship (does minimal damage (about 10 DPS), has approx cruiser HP)
Attacking the transport ship causes a respawn:
Wave 1:
3x Battleship (random, normally imperial tanakh/ultara in different combinations)
6x cruiser (imperial templar tamir/donus)
Destroying 2 of the battleships cause a respawn (the exact triggers seem to be random, one BS has no respawn trigger)
Wave 2 (this spawns on the destruction of the first battleship):
2x Battleships (state utaisho, state tenkyu)
1x caldari stasis tower (over >180 web range )
Wave 3 (this spawns on the destruction of the second battleship):
3x Battleships (state utaisho, state tenkyu)
1x caldari stasis tower (over >180 web range )
Blitz:
Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing. Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slighty off from the other two - Mission Complete.
Standing loss:
- Stasis tower is not the mission opjective!**
0.02% loss with Amarr Empire apparently no loss with the Caldari State
- WARNING: Killing stasis tower incurs -2.4% after the mission, even without killing the transport!**
- WARNING: Killing stasis tower incurs -2.4% after the mission, even without killing the transport!**
__Tags (can vary slightly):__
Caldari Navy Vice Admiral x 5 (around 2-3m each) Imperial Navy Colonel x 6 Imperial Navy General x 3
Loot
Bounties: 0 ISK
Salvage: 1.5M ISK
Loot: 10M ISK
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