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| Line 4: | Line 4: | ||
|Level= | |Level= | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= Destroy the | |Objective= Destroy the habitat of the pirate leaders then report back to your agent | ||
|Faction= | |Faction= | ||
|Faction1= Blood Raiders | |Faction1= Blood Raiders | ||
|WebPoint= | |WebPoint= | ||
|EWAR= Tracking | |EWAR= Tracking Disruptor [Corpum Arch Templar] | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
| Line 14: | Line 14: | ||
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
}} | |||
{{MissionBriefing | |||
|Today is a sad day, <Pilot>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Blood Raider thugs while on duty. He was well liked in <Corporation>, and we will miss his loyal service to us greatly. | |||
Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind. | |||
Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates. | |||
}} | }} | ||
No hostiles at initial gate. | No hostiles at initial gate. | ||
'''Blitz:''' | '''Blitz:''' Destroy Habitat, warp out. | ||
=== | === Single pocket === | ||
All groups aggro immediately. | All groups aggro immediately. | ||