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Faction warfare: Difference between revisions

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Added re-enlist cooldown to Direct Enlistment.
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An unaligned corporation may allow individuals to Direct Enlist<ref>[https://www.eveonline.com/news/view/the-path-to-war Dev Blog: The Path to War] (2023)</ref> in Factional Warfare without enlisting the entire corporation. If corporation settings allow for it, members of the same corporation can join opposing factions, becoming legal Militia War Targets to each other. Corporation leadership can limit the factions that members are able to join in order to prevent corpmates from becoming war targets to each other, to focus on aiding a specific faction, or for any other reason. With Direct Enlistment enabled, corporation members may enlist and unenlist in faction warfare at will with any faction that their corporation allows for and that they have sufficient standing to enlist with.
An unaligned corporation may allow individuals to Direct Enlist<ref>[https://www.eveonline.com/news/view/the-path-to-war Dev Blog: The Path to War] (2023)</ref> in Factional Warfare without enlisting the entire corporation. If corporation settings allow for it, members of the same corporation can join opposing factions, becoming legal Militia War Targets to each other. Corporation leadership can limit the factions that members are able to join in order to prevent corpmates from becoming war targets to each other, to focus on aiding a specific faction, or for any other reason. With Direct Enlistment enabled, corporation members may enlist and unenlist in faction warfare at will with any faction that their corporation allows for and that they have sufficient standing to enlist with.


Enlisting or unenlisting individually using Direct Enlistment happens immediately.
Enlisting or retiring individually using Direct Enlistment happens immediately. Once you have Retired from a FW militia you may not enlist in FW again for 24 hours, after which time you may re-enlist at will.


=== Joining as a corporation ===
=== Joining as a corporation ===