More actions
m Link maintenance. |
Vorkan Dosja (talk | contribs) m Removed Joke for conciseness and professional quality. |
||
| Line 163: | Line 163: | ||
'''Tech 2 Blaster Ammo''' | '''Tech 2 Blaster Ammo''' | ||
The two Tech 2 ammunition types for blasters are Null and Void | The two Tech 2 ammunition types for blasters are Null and Void. Void charges turn blasters into the true uncontested highest-DPS weapons in the game, at the cost of even further reducing their already short range and making it difficult to hit targets which are not either larger or effectively stationary. Null charges allow good damage to be projected to a longer range, and are usable by pilots who either cannot keep themselves close to their targets or are forced to extend out to avoid being tackled or the like. The effects of these ammo types on range, tracking speed, and capacitor need is given in the following table: | ||
{| class="wikitable" style="font-size: 90%; text-align: center;" | {| class="wikitable" style="font-size: 90%; text-align: center;" | ||