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Finally, the three guidelines below are vital to the success of the fleet. Please bear them in mind when fitting your first ship. | Finally, the three guidelines below are vital to the success of the fleet. Please bear them in mind when fitting your first ship. | ||
==== | ==== Armor focus ==== | ||
{| | {| | ||
| valign="top" | [[image:icon_armor_plate.png|56px| | | valign="top" | [[image:icon_armor_plate.png|56px|Armor focus]] | ||
| valign="middle" | In the [[EVE University Incursion Community]] we run armor fleets to provide easier progression to higher level sites and other communities as the majority of public incursion communities now favor armor tanking. | | valign="middle" | In the [[EVE University Incursion Community]] we run armor fleets to provide easier progression to higher level sites and other communities as the majority of public incursion communities now favor armor tanking. | ||
|} | |} | ||
| Line 689: | Line 689: | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Paladin | | ship=Paladin | ||
| fitName= E-UNI Incursions ( | | fitName= E-UNI Incursions (Vanguard Advanced Paladin) | ||
| fitID= E-UNI Incursions ( | | fitID= E-UNI Incursions (Vanguard Advanced Paladin) | ||
| high1name=Mega Pulse Laser II | | high1name=Mega Pulse Laser II | ||
| high1typeID=3057 | | high1typeID=3057 | ||
| Line 753: | Line 753: | ||
| charge10name=Nanite Repair Paste x400 | | charge10name=Nanite Repair Paste x400 | ||
| charge10typeID=28668 | | charge10typeID=28668 | ||
| skills= | | skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Pulse Laser Specialization|IV|icon=yes}} | ||
| showSKILLS=Y | | showSKILLS=Y | ||
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns. | | notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns. | ||
| Line 830: | Line 830: | ||
| charge10name=Nanite Repair Paste x400 | | charge10name=Nanite Repair Paste x400 | ||
| charge10typeID=28668 | | charge10typeID=28668 | ||
| skills= | | skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Blaster Specialization|IV|icon=yes}} | ||
| showSKILLS=Y | | showSKILLS=Y | ||
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li> | | notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li> | ||
| Line 917: | Line 917: | ||
| charge5name=Tracking Speed Script x2 | | charge5name=Tracking Speed Script x2 | ||
| charge5typeID=29001 | | charge5typeID=29001 | ||
| skills= | | skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Pulse Laser Specialization|IV|icon=yes}} | ||
| showSKILLS= | | showSKILLS=Y | ||
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns. | | notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns. | ||
| showNOTES=Y | | showNOTES=Y | ||
| Line 988: | Line 988: | ||
| charge4typeID=29001 | | charge4typeID=29001 | ||
| skills= | | skills= | ||
| showSKILLS= | | showSKILLS=Y | ||
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Load Hail, never fail.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li> | | notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Load Hail, never fail.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li> | ||
| showNOTES=Y | | showNOTES=Y | ||
| Line 1,062: | Line 1,062: | ||
| charge6name=Tracking Speed Script x3 | | charge6name=Tracking Speed Script x3 | ||
| charge6typeID=29001 | | charge6typeID=29001 | ||
| skills= | | skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Blaster Specialization|IV|icon=yes}} | ||
| showSKILLS= | | showSKILLS=Y | ||
| notes={{sk|Cybernetics|V|icon=yes}}, | | notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li> | ||
| showNOTES=Y | | showNOTES=Y | ||
| difficulty=1 | | difficulty=1 | ||