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There are two main strategies for belt-ratting, clearing and chaining. Each has its own positives and drawbacks. | There are two main strategies for belt-ratting, clearing and chaining. Each has its own positives and drawbacks. | ||
====Clearing==== | ====Clearing==== | ||
Clearing is just what it sounds like: kill (or ''clear'') all rats in a belt, and move on. Clearing is best if you can only play for a short amount of time, but may disrupt other players in the area who may be chaining belts. | |||
====Chaining==== | ====Chaining==== | ||
Chaining refers to killing battleships but not the other rats in the same spawn, prompting more battleships to appear. Chaining the belts gives more ISK over time, though it might not generate as much ISK in a short ratting session. | Chaining refers to killing battleships but not the other rats in the same spawn, prompting more battleships to appear. Chaining the belts gives more ISK over time, though it might not generate as much ISK in a short ratting session. | ||
When you partly destroy a group of NPC rats and then leave the belt, the whole group will respawn. This means that you can keep killing battleships over and over for their high bounty. Kill only the rat battleships and leave the smaller ships. If there is a spawn without battleships, kill all of the rats to "re-roll" that particular spawn to hope for a new spawn including battleships. The aim of chaining is to have all spawns in the asteroid belts contain the battleship rat groups and thus significantly increasing both bounty and loot. | When you partly destroy a group of NPC rats and then leave the belt, the whole group will respawn. This means that you can keep killing battleships over and over for their high bounty. Kill only the rat battleships and leave the smaller ships. If there is a spawn without battleships, kill all of the rats to "re-roll" that particular spawn to hope for a new spawn including battleships. The aim of chaining is to have all spawns in the asteroid belts contain the battleship rat groups and thus significantly increasing both bounty and loot. | ||
=====Security Status Grinding===== | |||
A subset of chaining is grinding for security status. Here your goal is to kill the highest value (by bounty) in the system, and then move to another system and repeat. After 5 minutes, you can return to the original system and start the process over. | |||
===Rare Spawns=== | ===Rare Spawns=== | ||