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Ratting is the hunting and killing of NPC pirates, which can appear in asteroid belts and cosmic anomalies, and also near to gates in nullsec space. Players receive bounty payments for killing rats. | Ratting is the hunting and killing of NPC pirates, which can appear in asteroid belts and cosmic anomalies, and also near to gates in nullsec space. Players receive bounty payments for killing rats. | ||
Since combat sites can be found by probing, ratting shares a small overlap with exploration, and ratters can benefit greatly by having a ship capable of scanning down signatures. | Since combat sites can be found by probing, ratting shares a small overlap with exploration, and ratters can benefit greatly by having a ship capable of scanning down signatures. | ||
==Belt Ratting== | ==Belt Ratting== | ||
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NPC hauler ships can occaisonally spawn in belts. They can carry up to 100M ISK worth of ores. Note that these can be easily confused with mining fleet haulers (see below), which do not carry any ore. Because of the large amount of ore dropped, be prepared to bring your own hauler in to handle the loot, as well as bookmark the loot can for easy return. | NPC hauler ships can occaisonally spawn in belts. They can carry up to 100M ISK worth of ores. Note that these can be easily confused with mining fleet haulers (see below), which do not carry any ore. Because of the large amount of ore dropped, be prepared to bring your own hauler in to handle the loot, as well as bookmark the loot can for easy return. | ||
====Mining | ====Mining fleet==== | ||
{{main | NPC Mining Operations}} | {{main | NPC Mining Operations}} | ||
Local NPC rats will occasionally send out mining fleets to support their economy. These fleets can be identified from normal rats with "♦" in front of their name. They can be attacked and killed, primarily for the loot. If attacked, a response fleet will warp in, designed to tackle you, dampen your sensors, heal the damage you deal, and kill you, while the mining fleet warps off to a deadspace safe (which can be scanned down with combat probes). Killing the initial mining fleet can reward Faction Module BPCs, Faction Drone BPCs, and certain Faction skins. The response fleet rewards no loot. | Local NPC rats will occasionally send out mining fleets to support their economy. These fleets can be identified from normal rats with "♦" in front of their name. They can be attacked and killed, primarily for the loot. If attacked, a response fleet will warp in, designed to tackle you, dampen your sensors, heal the damage you deal, and kill you, while the mining fleet warps off to a deadspace safe (which can be scanned down with combat probes). Killing the initial mining fleet can reward Faction Module BPCs, Faction Drone BPCs, and certain Faction skins. The response fleet rewards no loot. | ||
====Officer | ====Officer spawns==== | ||
Officer spawns are some of the rarest spawns in the game (colloquially cited as 'one in a million'), and some of the toughest to solo. It is highly recommended to bring a capital ship to kill them. When killed, the officer will always drop a dog tag named for the officer killed, some faction ammo, and a large number of [[Faction_modules#Officer|faction officer modules]] (anywhere from 4 to 8). The wreck also has a chance to drop a faction implant and anywhere from zero to more than 3 officer modules. | Officer spawns are some of the rarest spawns in the game (colloquially cited as 'one in a million'), and some of the toughest to solo. It is highly recommended to bring a capital ship to kill them. When killed, the officer will always drop a dog tag named for the officer killed, some faction ammo, and a large number of [[Faction_modules#Officer|faction officer modules]] (anywhere from 4 to 8). The wreck also has a chance to drop a faction implant and anywhere from zero to more than 3 officer modules. | ||
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* '''Sentient''' Rogue Drone | * '''Sentient''' Rogue Drone | ||
====Capital | ====Capital spawns==== | ||
Rarely, a capital ship will spawn. They will be named one of three ways, and carry the following bounties: | Rarely, a capital ship will spawn. They will be named one of three ways, and carry the following bounties: | ||
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{{main|NPC damage types}} | {{main|NPC damage types}} | ||
{{:NPC_damage_types}} | {{:NPC_damage_types}} | ||
==Bounties== | |||