Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Logistics: Difference between revisions

From EVE University Wiki
No edit summary
Line 11: Line 11:
=== Logistics Categories ===
=== Logistics Categories ===


*'''Non-Combat Logistics:''' An encompassing term meaning an organization and procedures for procuring, manufacturing, and transporting the materials needed to build and maintain support services to ILN ships, fleets, and/or pilots. Generally, this support is received during non-combat, with enemy ships not on-grid.  
*'''Non-Combat Logistics:''' An encompassing term meaning an organization and procedures for procuring, manufacturing, and transporting the materials needed to build and maintain support services to ILN ships, fleets, and/or pilots. Generally, this support is received during outside combat, with enemy ships off-grid.  


*'''Combat Logistics:''' Ship and/or pilots employed in such a manner as to supply positive offensive and/or defensive bonuses to another ship and/or fleet. Support received in a combat environment with enemy forces on-grid or expectations of soon appearing on-grid.  
*'''Combat Logistics:''' Ship and/or pilots employed in such a manner as to supply positive offensive and/or defensive bonuses to another ship and/or fleet. Support received in a combat environment with enemy forces on-grid or expectations of soon appearing on-grid.  
** '''Combat Logistics Classes:'''  
** '''Combat Logistics Classes:'''  
*** '''Direct Support:''' Where the benefiting ship must be target locked to receive offensive and/or defensive bonuses.  
*** '''Direct Support:''' Where the benefiting ship must be target locked to receive offensive and/or defensive bonuses.  
*** '''Indirect Support:''' Where the benefiting ship is not target locked, but is receiving positive bonuses from another fleet, ship, and/or pilot.  
*** '''Indirect Support:''' Where the benefiting ship is not target locked, but is receiving positive bonuses.  




For a discussion of providing non-direct combat logistics via leadership skills, Gang Link modules, and Fleet bonuses, refer to [http://wiki.eveuniversity.org/Command_Ship#Command_Ships Command Ship] and [[Skills:Leadership|Leadership]].  Another indirect non-combat logistics support example would be an [http://wiki.eveuniversity.org/Orca Orca] providing ship hauling and/or refitting in its maintenance bay and cargoholds. For [[Fleet Replenishment]], a type of logistics in general terms, see [[Hauling]]. Generally, non-combat logistics will be discussed only in passing.
For information on providing indirect combat logistics via leadership skills, gang link modules, and Fleet bonuses, refer to [[Command Ship]] and [[Skills:Leadership|Leadership]].  Another indirect non-combat logistics support example would be an [[Orca]] providing ship hauling and/or refitting in its maintenance bay and cargoholds. For [[Fleet Replenishment]], or non-combat logistics, see [[Hauling]] and [[Manufacturing]]. Generally, non-combat logistics will be discussed only in passing.


=== Combat Logistics ===
=== Combat Logistics ===