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Anatomy of Incursions: Difference between revisions

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Naturally there could be situations where it might pay off to top off an already decent scan res. For example if you were to rely on a single ship to kill something before it can be a threat. An example of that would be an artillery Loki tailored to ''insta-pop'' any Niarja that spawns, before it even has a chance to lock, little less jam anyone.
Naturally there could be situations where it might pay off to top off an already decent scan res. For example if you were to rely on a single ship to kill something before it can be a threat. An example of that would be an artillery Loki tailored to ''insta-pop'' any Niarja that spawns, before it even has a chance to lock, little less jam anyone.
== Overheating defensive modules and remote shield boosters ==
In case of an emergency or whenever the incoming damage becomes too much to handle, the combined effect of overheating can often save your ship.
Overheating an '''Invulnerability Field II''' module will increase its efficiency by 20% allowing you to push your resists up by a few percent, easily giving you a 10% reduction to incoming damage. An overheated '''Large Remote Shield Booster II''' module will lower the duration of the module by 15% giving them more than 17% more effective repairs. The combined effect of the two will usually buy you enough time to resolve the situation and get things under control again.


= Advanced tactics =
= Advanced tactics =