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Revision as of 06:10, 22 October 2021 by Thomas Ownz (talk | contribs)

Just me, boring old Thomas.






Level 4
Type Encounter
Objective Investigate the disturbance at the location of the bookmark, deal with any hostiles, then report back to your agent.
Faction Amarr/Caldari
Best damage to deal Thermal/EM (Amarr), Kinetic/Thermal (Caldari)
Damage to resist
EWAR Caldari Stasis Tower ()
Mission briefing
One of our patrol teams noticed a suspicious looking craft on its system scanner. I'd like you to investigate the matter. If the craft is hostile, destroy it. Report back to me with your findings.

I'll supply you with a bookmark to its approximate location. just be wary of any other hostile activity in the area. I expect a swift return (Character Name).

Video: [Vargur - Minimal Standing Loss]


Single Pocket

Initial defender (65-70km)
WD EWAR L


  1 x Industrial Amarr Transport  


Wave 1 (55-105 km)
WD EWAR L


  3 x Battleship Imperial Tanakh/Ultara  
  6 x Cruiser Imperial Templar Tamir/Donus

Killing one of the Battleships from wave 1 will trigger wave 2. Killing a second Battleship from wave 1 will trigger wave 3.


Wave 2 (50-90 km)
WD EWAR L


  2 x Battleship State Ttaisho/Tenkyu
  1 x Sentry Stasis Tower  

The Caldari Stasis Tower can web out to 180 km.


Wave 3 (70-90 km)
WD EWAR L


  3 x Battleship State Ttaisho/Tenkyu
  1 x Sentry Stasis Tower  

Blitz:

Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing. Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slighty off from the other two - Mission Complete.

Standing loss:

0.02% loss with Amarr Empire apparently no loss with the Caldari State

WARNING: Killing the stasis tower incurs -2.4% after the mission, even without killing the transport!


Loot

Bounties: 0 ISK
Salvage: 1.5M ISK
Loot: 10M ISK