Vengeance (Sansha's Nation)

From EVE University Wiki
Revision as of 10:01, 19 June 2021 by DrBreak (talk | contribs) (Convert from eve-survival to wiki. Didn't check anything for correctness)
Jump to: navigation, search


Type Encounter
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Elite Frigates (Web/Scram)
EWAR Centus Beast Lord/Plague Lord, Centum Execrator/Slaughterer (Tracking Disruptor)
Ship suggestion Battleship, Command Ship, HAC, Strategic Cruiser


Video: [Golem], [Sniper Maelstrom], [Bastion Kronos], [Sentry Dominix]

Pocket 1

All groups in this pocket have proximity aggro bubbles between 10-15km.

You may get aggroed by Group 1 at warp-in as its proximity aggro triggers. DO NOT deploy drones to attack Group 1 as it will be targetted by Group 5.

Group 3 & 4 forms an aggro pair. Both will aggro if either one is attacked. Drones can be safely deployed as long as both groups have been aggroed. Group 2 & 5 can be independently attacked in any order without drawing pocket aggro. You may deploy drones as per normal.


WD EWAR L
Group 1 Asteroid Mining Outpost (15-30km)
Elite Frigate 3 x Elite Frigate Sansha's Berserker/Demon Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Centus Mutant Lord/Savage Lord
Group 2 Veldspar Asteroid (18-20km)
Battlecruiser 5 x Battlecruiser Centatis Phantasm/Specter
Battleship 1 x Battleship Centus Overlord/Savage Lord/Beast Lord Tracking Disruptor
Group 3 Asteroid Construct (18-30km)
Cruiser 7 x Cruiser Centum Execrator/Slaughterer Tracking Disruptor
Battleship 1 x Battleship Centus Mutant Lord
Group 4 Asteroid Colony (16-25km)
Destroyer 5 x Destroyer Centior Cannibal/Devourer
Battlecruiser 6 x Battlecruiser Centatis Phantasm/Specter
Group 5 Asteroid Factory (18-22km)
Battleship 3 x Battleship Centus Savage Lord

Tip:
- The warp gate is locked until all ships have been eliminated.
- Recommended order of elimination: Group 1 & 5, Group 2 and Group 3 & 4.

Mineable Asteroid:
- Pocket 1 has a sizeable Veldspar deposits.

Pocket 2

Auto aggro from Group 1 at warp-in. All other groups remain neutral. Each group can be taken out independently and drones can be deployed as per normal.


WD EWAR L
Group 1 Beacon (2-4km) (auto-aggro)
Destroyer 1 x Destroyer Centior Monster/Horror
Cruiser 2 x Cruiser Centum Mutilator/Torturer
Battleship 1 x Battleship Centus Savage Lord/Plague Lord Tracking Disruptor
Group 2 Ruined Monument (25-30km)
Battleship 3 x Battleship Centus Beast Lord/Plague Lord/Savage Lord Tracking Disruptor
Group 3 Sansha Outpost (30-35km)
Cruiser 7 x Cruiser Centum Hellhound/Fiend
Group 4 Veldspar Asteroid (26-28km)
Cruiser 3 x Cruiser Centum Hellhound/Fiend
Battleship 2 x Battleship Centus Mutant Lord/Savage Lord


Structures
WD EWAR L


Structure 1 x Sansha Storage Facility dairy products, livestock, enriched uranium

Tip:
- The warp gate is locked until all ships have been eliminated.

Pocket 3

No aggro at warp-in. You warp in to approximately 65-75 KM from NPCs and sentry towers. Sentry towers proximity aggro will be triggered if your ship moves to within 50km. (This includes your drones, too!)


Single Group (55-70km)
Structures
WD EWAR L


Sentry 5 x Sentry Tower Sentry Sansha III
Elite Frigate 3 x Elite Frigate Sansha's Berserker/Demon Warp Disruptor Stasis Webifier
Battleship 1 x Battleship Centus Overlord/Dark Lord
Battleship 1 x Battleship Draben Kuvakei
WD EWAR L


Structure 1 x Sansha's Battletower T1 modules

- As of 20 June 2011 This room changed, there are 3-4 spawns and triggers. Fit hard tank.
- As of Crucible, no new spawns. Tower sentries don't even aggro until you're within 50km.
- There are new spawns, 2 waves 12/11/2016

Tip:
- It is recommended that your ship carry at least 2-3 weapon upgrade modules (e.g. Ballistic Control System, Heat Sink, etc.) when attacking Draben Kuvakei.
- If you stay slightly more than 50KM away from all sentry towers, do no use drones and your guns or missiles have a range slightly higher than 50 KM (i.e. 55KM Heavy Missiles), the NPCs can be killed without receiving fire from the sentry towers as they will not agro at greater than 50 KM.
- Mission is flagged completed once you have eliminated ALL ships(tower sentries are not required) in Pocket 3.

Blitz:
- There is no quick way. Pocket 1 & 2 warp gates are locked until all ships have been eliminated. The last pocket must be cleared of ships to complete the mission.

Mining:
- You can mine 1.995.000 Veldspar, 180.000 Scordite and 150.000 in all 3 stages.
- As of 12/2/2020 there is no ore to mine in this site. This is likely associated with EVE ore rebalancing.

Bounty:
- 14,694,118.05 ISK
- 15,600,000.00 ISK Loot & Salvage