The Score (Serpentis) (Level 4)
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- This article details the Level 4 Serpentis variant of this mission. For other variants, see The Score (disambiguation).
Level | 4 |
Type | Encounter |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
EWAR | Sensor dampening |
Video: Cerberus, Machariel, Maelstrom, Gila, 16-04-2021]
It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away.
No hostiles at warp-in area.
Blitz: Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room.
1st Pocket
Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared. Group 2 and 3 are almost together but can be aggro separately if careful.
2nd Pocket
Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed. Aggroing group 3 will also aggro group 2.
3rd Pocket
Third and final pocket. Destroy the battleships to complete the mission.
The ships are clustered around an asteroid installation 80 km from warpin.
WD | EWAR | L
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4 x Frigate Coreli Guard | ||||
2 x Destroyer Corelior Soldier | ||||
4 x Elite Cruiser Corelum Chief Protector/Defender | ||||
2 x Battlecruiser Corelatis Squad/Platoon Leader | ||||
4 x Battleship Core Baron/... |
Mining
1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).
2nd Pocket: 26 Veldspar asteroids (9-40km, 1.29 mil units).
3rd Pocket: 39 Veldspar asteroids (77-90km).
Minable asteroids confirmed to still exist as of 2023-10-04.
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