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Worlds Collide (Guristas Pirates & Angel Cartel)

From EVE University Wiki
Revision as of 00:29, 26 August 2024 by Dannl (talk | contribs) (Notes: Add detail about Gate in final room that returns you to the entry pocket.)
This article details the Level 1 Guristas & Angel variant of this mission. For other variants, see Worlds Collide (disambiguation).


Level 1
Type Encounter
Factions GuristasAngel Cartel
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Damage to resist Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
EWAR Pithi Saboteur/Despoiler (Target Jamming), Gistii Ruffian (Target Painting)
Ship suggestion Frigate, Destroyer
Standing loss Killing Federation Hoplon/Kontos (possible loss with Gallente Federation)


Entry Pocket (Warzone)

Group 1 guards the gate to the Guristas base.
Group 2 guards the gate to the Cartel base.


Group 1, 120km (auto-aggro)
WD EWAR L


  5 x Frigate Pithi Saboteur/Despoiler  


Group 2, 120km
WD EWAR L


  5 x Frigate Gistii Ambusher/Raider
  1 x Destroyer Gistior Defacer


Guristas Base

Group 1, 25km (auto-aggro)
WD EWAR L


  1 x Destroyer Pithior Anarchist/Nihilist  


Reinforcement, 5-26km (auto-aggro)
WD EWAR L


  7 x Frigate Pithi Destructor/Demolisher
  1 x Destroyer Pithior Nihilist


Group 2, 10km (auto-aggro)
WD EWAR L


  1 x Destroyer Guristas Overseer


Cartel Base

Initial Group, 20km (auto-aggro)
WD EWAR L


  2 x Frigate Gistii Raider
  1 x Destroyer Gistior Shatterer  


Reinforcement, 5-26km (auto-aggro)
WD EWAR L


  9 x Frigate Gistii Nomad/Ruffian/Raider  


Research Outpost

Initial Group, 5-13km (auto-aggro)
WD EWAR L


  10 x Frigate Pithi Arrogator/Imputor/Saboteur  
  2 x Frigate Federation Hoplon/Kontos


Notes

  • Radiating Telescope may drop loot.
  • It is not required to kill the Federation rats in the Research Outpost pocket.
  • There is a gate back to the War Zone (Entry Pocket), which allows you to move through the rooms without leaving the site. This is useful for returning to earlier rooms to finish off rats or looting/salvaging wrecks.