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What Comes Around Goes Around

From EVE University Wiki


Level 3
Type Encounter
Faction Mercenaries
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Bounty Hunter (Web, Point)
Ship suggestion Battlecruiser
Extra Bounty Hunter weakest to Electromagnetic damage EM on shields and Explosive damage Ex on armor
Mission briefing
I need you to do me a BIG favor this time. A few months ago one of our executives lost a wager. He was rather drunk at the time (or so he says), and refused to pay up. I won't get into any more details about that, as it's rather embarrassing. Unfortunately it seems that his 'friend' isn't satisfied with our apology on our employee's behalf. They hired a bounty hunter to settle the score. We managed to find the assassin's hideout, and I want you to go there and eliminate him before he does us any harm. Head out to <SystemName> and teach him a lesson.

Mission completes when all enemies are destroyed

Single Pocket

This mission is in ungated normal space. Players that aren't warp disrupted or scrambled can warp normally. NPC distances and directions are relative to the mission's warp-in point. If a greater initial distance is desired, then warp to the mission "to within" a distance from some bookmark or celestial to the west. Warping "to within" 20 kilometers from the east will minimize initial distance to enemies, if so desired.


Initial Group, 19-31km generally east
WD EWAR L


Cruiser 4 x Cruiser Mercenary Lieutenant
Cruiser 1 x Cruiser Bounty Hunter Jason/Ikaruz/Obunga/Okochyn Warp Disruptor Stasis Webifier