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Mission is flagged complete when you finish destroying the Raider Outpost
- Use a Passive Tank for Pocket 2 or plan a capacitor that receives 320 GJ/s.
- Second pocket maximum damage dealing of all ships is 1574 hp/s (EM: 53% Therm: 47%)
Warp-In
Initial defenders
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 4 x Frigate Divine Imperial Imran/Sixtus | ||||
| 3 x Cruiser Divine Imperial Champion/Justicar | ||||
| 5 x Battleship Imperial Templar Dominator/Ultara/Torah | ||||
Wave 1
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 3 x Frigate Divine Imperial Imran/Sixtus | ||||
| 10 x Cruiser Divine Imperial Ambrose/Basil/Champion/Justicar | ||||
Each of the first two Missile Batteries destroyed spawns 2 Neuts each. Total of 4 neuting towers.
Initial defenders
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 9 x Battleship Imperial Templar Martyr/Torah | ||||
| 4 x Sentry Amarr Statis Towers | ||||
| 10 x Sentry Amarr Cruise Missile Battery | ||||
| 1 x Raider Outpost | ||||
Wave 1
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 4 x Sentry Amarr Energy Neutralizer Sentry III | ||||
Wave 2 (Raider Outpost at 20% shield)
