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Main article: Location Location (Amarr)
Level 5
Type Encounter
Objective Destroy the Amarr Bio Weapons Facility
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Stasis Tower (Web), Divine Imperial Imran/Sixtus (Web, Scram)
EWAR Energy Neutralizer Sentry (Neut), Imperial Templar Seer/Diviner (Neut, Tracking Disrupt), Divine Imperial Ambrose/Basil (Neut)
Ship suggestion Passive Battleship + Logistics, Capital (No gates)


Blitz: Destroy the Extremely Powerful EM Forcefield, then the Amarr Bio Weapons Facility.

Single Pocket

Ships are split into 4 groups.


Initial Group, 65-80km
WD EWAR L


  16 x Sentry Amarr Cruise Missile Battery
  4 x Sentry Amarr Energy Neutralizer Sentry I/II/III  
  4 x Sentry Amarr Stasis Tower  
  18 x Elite Frigate Divine Imperial Napat  
  10 x Battlecruiser Imperial Templar Seer      
  4 x Battleship Imperial Templar Diviner      


1st Reinforcement
WD EWAR L


  3-5 x Elite Cruiser Divine Imperial Ambrose/Basil  


2nd Reinforcement
WD EWAR L


  2-3 x Battleship Imperial Templar Judgment


Mission Objective
WD EWAR L


  1 x Extremely Powerful EM Forcefield  
Destroying Extremely Powerful EM Forcefield
  1 x Amarr Bio Weapons Facility
Shooting the Bio Weapons Facility
  5 x Fighter Imperial Fighter  
  4 x Elite Frigate Divine Imperial Imran/Sixtus    
  8 x Battlecruiser Imperial Templar Phalanx/Donus/Tamir
Bio Weapons Facility, 20% shields (3 Groups)
  4 x Elite Frigate Divine Imperial Imran/Sixtus    
  8 x Battlecruiser Imperial Templar Phalanx/Donus/Tamir


Notes

  • Use a passive tank or plan a capacitor that receives an additional 90+ units/s.
  • Maximum damage dealing of initial group, if it gets into range, is 1,956 hp/s (EM 68%, Therm 32%)
  • No gates exist, so using a Carrier or HAW Dreadnought is possible

Next: Dirty Job