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Location Location (Gallente Federation)

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This is a first draw, it's not complete. Sorry for that

Ruyman2, the original author, at EVE-Survival


Part 1 of 5

Level 5
Type Encounter
Faction Gallente Federation
Best damage to deal   Kin  Th
Damage to resist   Kin  Th
Warp disruption All Frigates
EWAR Gallente Energy Neutralizer Sentry IIIs, DAMP, Web
Ship suggestion (1) Tengu passive (Done with 2 BallisticCS and 3 ShieldPR)

Space type: Deadspace with Gate

Acceleration Gate into Deadspace

Single pocket

BLITZ:

  • Destroy the frigates
  • Destroy the DAMPENING cruisers
  • Destroy the Stasis Tower
  • Destroy the LEFT Cruise Missile Battery, then the triggered spawns one after the other until objective is completed


Tips:

  • Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
  • Maximum damage dealing of initial group is about 2000 hp/s (TH 60%, KIN 40%)
  • Do not shoot Missile Batteries first (unless you can tank over 4000 hp/s...)
  • Mission totals 6 Frigates, 3 Cruisers, 16 Battlecruisers and 33 Battleships
  • Mission flagged complete when all "Battery 2 (Left)" spawns are destroyed


Initial group
Contact’s ship is present at Warp-in at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!”
The Contact's ship vanishes and instead a Gallente Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In

Spawns

Your position at warp-in

Gallente fleet
WD EWAR L


  3 x Frigate          
  3 x Cruiser    
  12 x Battleship Federation Praktor Hexeris*/Phanix/Magister**    
  5 x Sentry Gallente Cruise Missile Battery  
  1 x Sentry Gallente Stasis Tower  
  3 x Sentry Gallente Energy Neutralizer Sentry III  


Reinforcement 1
WD EWAR L


  3 x Frigate      


Reinforcement 2
WD EWAR L


  2 x Battleship Federation Praktor Hexeris  


Reinforcement 3
WD EWAR L


  3 x Battleship Federation Praktor Magister  


 
Cruise Missile Battery positions, as seen from the warp-in beacon

Each Cruise Missile Battery is a trigger.
Triggered ships spawn at the Warp-In Beacon when the batteries are destroyed.


Battery 1 Reinforcement (Top)
WD EWAR L


  5 x Battleship  


Battery 2 reinforcement 1 (Left)
WD EWAR L


  3 x Battleship Federation Praktor Polemo    
Battery 2 reinforcement 2
WD EWAR L


  6 x Battlecruiser Federation Praktor Diablik    
Battery 2 reinforcement 3
WD EWAR L


  5 x Battleship Federation Praktor Polemo    


Battery 3 reinforcement (Middle)
WD EWAR L


  3 x Battleship    


Battery 4 reinforcement (Right)
WD EWAR L


  5 x Battlecruiser  


Battery 5 reinforcement (Bottom)
WD EWAR L


  5 x Battlecruiser Battlecruisers  

Part 2 of 5

See The Hard Way (Gallente)