Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 15:20, 9 November 2017 by Djavin novienta (talk | contribs)


After the Seven is a multi-part mission involving combat against both Serpentis and factionless pirates.

After The Seven - "Replacement" (1 of 5)

Level 1
Type Encounter
Faction Serpentis
Best damage to deal Kin/Th
Damage to resist Kin/Th


Group 1 auto aggro on warp in. Group 2 warps out.

WD EWAR L
Group 1, 10km
  7 x Frigate Seven Plebe
Group 2, 70km
  5 x Frigate Seven Plebe

After The Seven - "Company" (2 of 5)

Level 1
Type Encounter
Objective Retrieve ?
Faction Mercenaries
Best damage to deal Kin/Th
Damage to resist Kin/Th


Group 1, 15-20km:

Group 1 aggros instantly upon warp-in.


Group 1, 15-20km
WD EWAR L


  2 x Frigate Seven Recruit  


Group 2, 15-20km
WD EWAR L


  4 x Frigate Seven Plebe  


Group 3, 15-20km
WD EWAR L


  5 x Frigate Seven Plebe  


Group 4, 15-20km
WD EWAR L


  1 x Frigate Surenna's Frigate

A cargo container will be dropped when Group 4 is destroyed, which contains the goods the mission requires.

After The Seven - "Idiot" (3 of 5)

Level 1
Type Encounter
Objective Kill Phenod
Faction ?
Best damage to deal ?
Damage to resist ?


Aggro instantly upon warp-in. Phenod's wreck contains Phenod's DNA.


WD EWAR L


  1 x Destroyer Phenod

After The Seven - "Ruse" (4 of 5)

Level 1
Type Encounter
Objective Transfer hostages
Ship suggestion Shuttle (provided)
Extra No combat


A Caldari Shuttle will be granted when accepting the mission. Use the shuttle to accomplish the mission.

Pocket 1

Anakism will spawn at 35-40km. He cannot be attacked and will not be aggroed until you pick up the hostages in The Seven Holding Cells at around 20km. Once hostages are picked up, run to the acceleration gate.

Pocket 2

Stolen CONCORD ship (a container) will spawn near you. Transfer the hostages into the container and your journal will update.

After The Seven - "Decision" (5 of 5)

Level 1
Type Encounter
Faction Guristas, serpentis
Best damage to deal Kin/Th
Damage to resist Kin/Th


Upon warp-in, Locced (Destroyer) will be within 20km. If you attack him, 2 extra Pithi Invaders will spawn at 25km.

Locced's Bribe only contains 1 unit of "Metal Scraps." Kill him.


WD EWAR L


  1 x Destroyer Locced
Reinforcements
  2 x Frigate Pithi Invader

Some Veldspar can be found in this deadspace pocket (50+ small asteroids).