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The Rogue Slave Trader (Blood Raiders)

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Revision as of 10:08, 8 June 2020 by Chris Halsky (talk | contribs)


The Rogue Slave Trader (1 of 2)

Level 3
Type Encounter
Faction Blood Raiders
Best damage to deal   EM  Th
Damage to resist   EM  Th
Warp disruption Elder Corpii Follower & Elder Corpii Worshipper
Ship suggestion Caracal, Drake, Ferox, Harbinger, Domi, Gila


Blitz: Destroy Slave Pen, Loot Prisoners, Warp Out

Single Pocket

  • The spawn is triggered either about 5-7 minutes after the Slave Pen takes hull damage, or after about 9-11 minutes if the Slave Pen is ignored.


WD EWAR L
Group 1 (5-10km)
  2 x Frigate Elder Corpii Follower/Worshipper  
  2 x Cruiser Corpum Dark Priest/Shadow Sage
Group 2 - not guaranteed
  1 x Battlecruiser Corpum Dark Priest/Shadow Sage


Downing the Slavers (2 of 2)

Level 3
Type Encounter
Faction Blood Raiders
Best damage to deal   EM  Th
Damage to resist   EM  Th
Ship suggestion Caracal, Drake, Ferox, Harbinger, Domi, Gila


Blitz:In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.

On Warp In

WD EWAR L
Group 1 (25-30km), auto aggro
  3 x Cruiser Corpum Arch Priest/Arch Sage
  1 x Destroyer Corpior Cleric
  3 x Frigate Corpii Diviner

Asteroids: Scordite asteroids: 10x - 25k per asteroid = total of 250k
Veldspar asterroids: 14x - 50k-90k per asteroid = total of approx. 750k

All asteroids in 30km of Acceleration gate. It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.


Pocket 1

  • The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
  • Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.


WD EWAR L
Group 1 (5-15km), auto aggro
  4 x Sentry Blood Raider Sentry
  2-3 x Battlecruiser Blood Raider Slaver
  4-5 x Destroyer Corpior Templar/Visionary/Cleric


Structures: Walls & Elevators do not have loot. Sentry Guns drop Medium Frequency Crystals.

Standing:
Killing the Slave Pen in part 1 incurs a -4.0% standing penalty with The Blood Raider Covenant