Deadly Arrival (Caldari & Amarr) (Level 3)
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Revision as of 12:10, 30 March 2023 by Evon R'al (talk | contribs) (Add objective. Add messages. Reorder table, sentries last as per UniWiki:Mission formatting guidelines. Add NPC type. Add {{Hatnote}})
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 3, Caldari and Amarr version of this mission. For other variants, see Deadly Arrival (disambiguation).
Blitz: Fly to within 10km of the Ruined Structure, wait for mission completion, then warp out. No engagement necessary.
In local (About 5km from the structure) |
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The mission has been completed. You can return to your agent now. |
Single Pocket
Once you are within close proximity of the structure, the initial reinforcements spawn. At this point you can return to your agent.
In local (Initial spawn) |
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Caldari Captain: We have him! The fool walked right into our trap. Reduce his rusty scrap-bucket to space dust, NOW! |
Initial Spawn, 40-50km (auto-aggro)
WD | EWAR | L
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2 x Frigate State Katana/Wakizashi | ||||
5 x Sentry Caldari Tower Sentry I | ||||
5 x Sentry Caldari Point Defense Battery | ||||
2 x Sentry Caldari Stasis Tower |
In local |
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Amarr ships have shown up, ready to defend their Caldari allies. |
Reinforcement 1
WD | EWAR | L
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6 x Destroyer Imperial Deacon/Exarp |
In local |
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Amarr ships have shown up, ready to defend their Caldari allies. |
Reinforcement 2
WD | EWAR | L
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6 x Destroyer Imperial Caius/Crusader |
Agent hand-in |
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I'm sorry that you got ambushed, <Pilot>. You have my regrets. I'll have someone take care of any ships or sentries that you left behind. |
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