Difference between revisions of "Abyssal modules"

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== Creating abyssal modules ==
 
== Creating abyssal modules ==
 
 
[[File:Mutating widnow.png|thumb|450px|The abyssal module creation window will show the possible range for modified stats. Hovering over the module slot will show what modules are compatible with this mutaplasmid.]]
 
[[File:Mutating widnow.png|thumb|450px|The abyssal module creation window will show the possible range for modified stats. Hovering over the module slot will show what modules are compatible with this mutaplasmid.]]
 
Two items are required to create an abyssal module:
 
Two items are required to create an abyssal module:
Line 33: Line 32:
  
 
== Mutaplasmids ==
 
== Mutaplasmids ==
 
 
Mutaplasmids are acquired either from Triglavian Bioadaptive Caches found in [[Abyssal Deadspace]], or in the wrecks of Invading Precursors found in [[Triglavian Invasion]] systems.
 
Mutaplasmids are acquired either from Triglavian Bioadaptive Caches found in [[Abyssal Deadspace]], or in the wrecks of Invading Precursors found in [[Triglavian Invasion]] systems.
  
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== Modifiable modules ==
 
== Modifiable modules ==
 
 
Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.
 
Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.
  
Line 52: Line 49:
  
 
The table below lists different types of mutaplasmids and what stats each mutaplasmid modifies.
 
The table below lists different types of mutaplasmids and what stats each mutaplasmid modifies.
 
+
{{Clear}}
 
<tabs>
 
<tabs>
 
<tab name="Armor">
 
<tab name="Armor">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+ style="text-align:left;" | [[File:Icon armor plate.png|link=|64px]] Armor Plate Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" |[[File:Decayed_ArmorPlate_Mutaplasmid.png|link=|40px]]Decayed
 +
! style="width: 10em; color:wheat;" |[[File:Gravid_ArmorPlate_Mutaplasmid.png|link=|40px]]Gravid
 +
! style="width: 10em; color:wheat;" |[[File:Unstable_ArmorPlate_Mutaplasmid.png|link=|40px]]Unstable
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;" | Armor mutaplasmids
+
| Armor HP bonus || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+30%}}
 
|-
 
|-
|style="width: 64px"|[[File:Icon armor plate.png|link=]]
+
| Mass          || {{co|red|+20%}} - {{co|green|-15%}} || {{co|red|+30%}} - {{co|green|-20%}} || {{co|red|+40%}} - {{co|green|-40%}}  
|'''{{co|wheat|Armor plate mutaplasmid}}'''
 
* Armor HP bonus
 
* Mass
 
* CPU usage
 
* PG usage
 
 
|-
 
|-
|[[File:Icon armor repairer i.png|link=]]
+
| CPU usage      || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Armor repairer mutaplasmid}}'''
 
* Activation cost
 
* Activation duration
 
* Armor hitpoints repaired
 
* CPU usage
 
* PG usage
 
 
|-
 
|-
|[[File:Icon armor repairer i.png|link=]]
+
| PG usage      || {{co|red|+25%}} - {{co|green|-5%}}  || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Ancillary armor repairer mutaplasmid}}'''
+
|}
* Activation cost
+
 
* Activation duration
+
{|class="wikitable" style="text-align: center;"
* Armor hitpoints repaired
+
|+ style="text-align:left;" | [[File:Icon armor repairer i.png|link=|64px]] Armor Repairer Mutaplasmids
* Reload time
+
|- style="background-color: #222222;"
* CPU usage
+
! style="color:wheat; width:15em" | Attribute Changes
* PG usage
+
! style="width: 10em; color:wheat;" |[[File:Decayed_ArmorRepairer_Mutaplasmid.png|link=|40px]]Decayed
 +
! style="width: 10em; color:wheat;" |[[File:Gravid_ArmorRepairer_Mutaplasmid.png|link=|40px]]Gravid
 +
! style="width: 10em; color:wheat;" |[[File:Unstable_ArmorRepairer_Mutaplasmid.png|link=|40px]]Unstable
 +
|-
 +
| Activation cost || {{co|red|+20%}} - {{co|green|-15%}} || {{co|red|+15%}} - {{co|green|-10%}} || {{co|red|+20%}} - {{co|green|-20%}}
 +
|-
 +
| Activation duration || {{co|red|+2%}} - {{co|green|-5%}} || {{co|red|+5%}} - {{co|green|-7%}} || {{co|red|+10%}} - {{co|green|-10%}}
 +
|-
 +
| Armor hitpoints repaired || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| PG usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|}
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+ style="text-align:left;" | [[File:Icon armor repairer i.png|link=|64px]] Ancillary Armor Repairer Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" |[[File:Unstable_ArmorRepairer_Mutaplasmid.png|link=|40px]]Unstable
 +
|-
 +
| Activation cost || {{co|red|+40%}} - {{co|green|-40%}}
 +
|-
 +
| Activation duration || {{co|red|+20%}} - {{co|green|-20%}}
 +
|-
 +
| Armor hitpoints repaired || {{co|red|-20%}} - {{co|green|+20%}}
 +
|-
 +
| Reload time || {{co|red|+30%}} - {{co|green|-30%}}
 +
|-
 +
| CPU usage || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| PG usage || {{co|red|+50%}} - {{co|green|-20%}}
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Shield">
 
<tab name="Shield">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon shield extender.png|link=|64px]] Shield Extender Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_ShieldExtender_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_ShieldExtender_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_ShieldExtender_Mutaplasmid.png|40px]]Unstable
 
|-
 
|-
| colspan = 2 style="text-align: center; background-color: #222222;" | Shield mutaplasmids
+
| Shield Hitpoint Bonus || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+30%}}
 
|-
 
|-
|[[File:Icon shield extender.png|link=]]
+
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Shield extender mutaplasmid}}'''
 
* Shield hitpoint bonus
 
* Signature radius modifier
 
* CPU usage
 
* PG usage
 
 
|-
 
|-
|[[File:Icon shield glow.png|link=]]
+
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Shield booster mutaplasmid}}'''
 
* Activation cost
 
* Activation duration
 
* Shield hitpoints repaired
 
* CPU usage
 
* PG usage
 
 
|-
 
|-
|[[File:Icon ancillary shield booster.png|link=]]
+
| Signature Radius Modifier || {{co|red|+30%}} - {{co|green|-10%}} || {{co|red|+40%}} - {{co|green|-20%}} || {{co|red|+50%}} - {{co|green|-30%}}
|'''{{co|wheat|Ancillary shield booster mutaplasmid}}'''
+
|}
* Activation cost
+
 
* Activation duration
+
{|class="wikitable" style="text-align: center;"
* Shield hitpoints repaired
+
|+  style="text-align:left;" | [[File:Icon shield glow.png|link=|64px]] Shield Booster Mutaplasmids
* Reload time
+
|- style="background-color: #222222;"
* CPU usage
+
! style="color:wheat; width:15em" | Attribute Changes
* PG usage
+
! style="width: 10em; color:wheat;" | [[File:Decayed_ShieldBooster_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_ShieldBooster_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_ShieldBooster_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Activation time / duration || {{co|red|+2%}} - {{co|green|-5%}} || {{co|red|+5%}} - {{co|green|-7%}} || {{co|red|+10%}} - {{co|green|-10%}}
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Shield Bonus || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
 +
|-
 +
| Activation Cost || {{co|red|+20%}} - {{co|green|-15%}} || {{co|red|+30%}} - {{co|green|-20%}} || {{co|red|+40%}} - {{co|green|-40%}}
 +
|-
 +
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|}
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon ancillary shield booster.png|link=|64px]] Ancillary Shield Booster Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_ShieldBooster_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Activation time / duration || {{co|red|+20%}} - {{co|green|-20%}}
 +
|-
 +
| CPU usage || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Shield Bonus || {{co|red|-20%}} - {{co|green|+20%}}
 +
|-
 +
| Activation Cost || {{co|red|+40%}} - {{co|green|-40%}}
 +
|-
 +
| Powergrid Usage || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Reload Time || {{co|red|+30%}} - {{co|green|-30%}}
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Hull">
 
<tab name="Hull">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon module damage control.png|link=|64px]] Damage Control Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_DamageControl_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_DamageControl_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_DamageControl_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Structure Kinetic Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|-
 +
| Structure Thermal Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Structure EM Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|-
 +
| Structure Explosive Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|}
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon assault damage control.png|link=|64px]] Assault Damage Control Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_AssaultDamageControl_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_AssaultDamageControl_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_AssaultDamageControl_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Activation time / duration || {{co|red|-5%}} - {{co|green|+8%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
 +
|-
 +
| Structure EM Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|-
 +
| Structure Explosive Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 
|-
 
|-
| colspan = 2 style="text-align: center; background-color: #222222;" | Hull mutaplasmids
+
| Structure Kinetic Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
 
|-
 
|-
|[[File:Icon module damage control.png|link=]]
+
| Structure Thermal Damage Resistance || {{co|red|-10%}} - {{co|green|+5%}} || {{co|red|-20%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+30%}}
|'''{{co|wheat|Damage control mutaplasmid}}'''
 
* Structure EM resist
 
* Structure thermal resist
 
* Structure kinetic resist
 
* Structure explosive resist
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon assault damage control.png|link=]]
+
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Assault Damage control mutaplasmid}}'''
 
* Cycle duration
 
* Structure EM resist
 
* Structure thermal resist
 
* Structure kinetic resist
 
* Structure explosive resist
 
* CPU usage
 
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Astronautics">
 
<tab name="Astronautics">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Module icon afterburner tech1.png|link=|64px]] Afterburner Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Afterburner_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Afterburner_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Afterburner_Mutaplasmid.png|40px]]Unstable
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;" | Astronautics mutaplasmids
+
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|-50%}} - {{co|green|-20%}}
 
|-
 
|-
|[[File:Module icon afterburner tech1.png|link=]]
+
| Maximum Velocity Bonus || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-5%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
|'''{{co|wheat|Afterburner mutaplasmid}}'''
 
* Activation cost
 
* Velocity bonus
 
* PG usage
 
* CPU usage
 
 
|-
 
|-
|[[File:Module icon microwarpdrive tech1.png|link=]]
+
| Activation Cost || {{co|red|+20%}} - {{co|green|-15%}} || {{co|red|+30%}} - {{co|green|-20%}} || {{co|red|+40%}} - {{co|green|-40%}}
|'''{{co|wheat|Microwarpdrive mutaplasmid}}'''
+
|-
* Activation cost
+
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
* Velocity bonus
+
|}
* Signature radius modifier
+
 
* PG usage
+
{|class="wikitable" style="text-align: center;"
* CPU usage
+
|+  style="text-align:left;" | [[File:Module icon microwarpdrive tech1.png|link=|64px]] Microwarpdrive Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Microwarpdrive_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Microwarpdrive_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Microwarpdrive_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|-50%}} - {{co|green|-20%}}
 +
|-
 +
| Activation Cost || {{co|red|+20%}} - {{co|green|-15%}} || {{co|red|+30%}} - {{co|green|-20%}} || {{co|red|+40%}} - {{co|green|-40%}}
 +
|-
 +
| Maximum Velocity Bonus || {{co|red|-3%}} - {{co|green|+3%}} || {{co|red|-5%}} - {{co|green|+7%}} || {{co|red|-10%}} - {{co|green|+10%}}
 +
|-
 +
| Signature Radius Modifier || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|+10%}} - {{co|green|-20%}} || {{co|red|+30}} - {{co|green|-30%}}
 +
|-
 +
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Capacitor">
 
<tab name="Capacitor">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon cap battery.png|link=|64px]] Capacitor Batteries Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Battery_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Battery_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Battery_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Capacitor Bonus || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|-
 +
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Capacitor Warfare Resistance Bonus || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|}
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon energy neutralizer i.png|link=|64px]] Energy Neutralizer Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Neutralizer_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Neutralizer_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Neutralizer_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Neutralization Amount || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+30%}}
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Activation Cost || {{co|red|+20%}} - {{co|green|-15%}} || {{co|red|+30%}} - {{co|green|-20%}} || {{co|red|+40%}} - {{co|green|-40%}}
 +
|-
 +
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Optimal Range || {{co|red|-15%}} - {{co|green|+20%}} || {{co|red|-20%}} - {{co|green|+30%}} || {{co|red|-40%}} - {{co|green|+40%}}
 +
|}
 +
 
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+ style="text-align:left;" | [[File:Vamp.png|link=|64px]] Small Energy Nosferatu Mutaplasmid
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Nosferatu_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Nosferatu_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Nosferatu_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;" | Capacitor mutaplasmids
+
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 
|-
 
|-
|[[File:Icon cap battery.png|link=]]
+
| Energy transfer amount || {{co|red|-5%}} - {{co|green|+10%}} || {{co|red|-10%}} - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+30%}}
|'''{{co|wheat|Capacitor battery mutaplasmid}}'''
 
* Capacitor bonus
 
* Capacitor warfare resistance bonus
 
* PG usage
 
* CPU usage
 
Note: Mutaplasmids can not be used with a 'Micro' Cap Battery
 
 
|-
 
|-
|[[File:Icon energy neutralizer i.png|link=]]
+
| Optimal Range || {{co|red|-15%}} - {{co|green|+20%}} || {{co|red|-20%}} - {{co|green|+30%}} || {{co|red|-40%}} - {{co|green|+40%}}
|'''{{co|wheat|Energy neutralizer mutaplasmid}}'''
 
* Activation cost
 
* Neutralization amount
 
* Optimal range
 
* PG usage
 
* CPU usage
 
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Special">
 
<tab name="Special">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon siege.png|link=|64px]] Siege Module Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_DPS_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_DPS_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_DPS_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Turret Damage Bonus || 0% - {{co|green|+1%}} || {{co|red|-2%}} - {{co|green|+1%}} || {{co|red|-2%}} - {{co|green|+2%}}
 +
|-
 +
| Siege Missile Damage Bonus || {{co|red|-1%}} - {{co|green|+1%}} || {{co|red|-3%}} - {{co|green|+2%}} || {{co|red|-3%}} - {{co|green|+3%}}
 +
|-
 +
| Armor Repairer / Shield Booster Amount Bonus || {{co|red|-5%}} - {{co|green|+2%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;" | Special module mutaplasmids
+
| Armor Repairer / Shield Booster Duration Bonus || {{co|red|+2%}} - {{co|green|-5%}} || {{co|red|+5%}} - {{co|green|-7%}} || {{co|red|+10%}} - {{co|green|-10%}}
 
|-
 
|-
|[[File:Icon siege.png|link=]]
+
| Powergrid Usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Siege Module mutaplasmid}}'''
 
* Turret Damage bonus
 
* Armor Repairer / Shield Booster Duration bonus
 
* Armor Repairer / Shield Booster Amount bonus
 
* Missile Damage bonus
 
* PG usage
 
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Tackling">
 
<tab name="Tackling">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon stasis webifier i.png|link=|64px]] Stasis Webifier Mutaplasmid
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Webifier_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Webifier_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Webifier_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|-
 +
| Maximum Velocity Bonus || {{co|red|-3%}} - {{co|green|+3%}} || {{co|red|-5%}} - {{co|green|+7%}} || {{co|red|-10%}} - {{co|green|+10%}}
 +
|-
 +
| Activation Cost || {{co|red|+40%}} - {{co|red|+80%}} || {{co|red|+100%}} - 0% || {{co|red|+150%}} - {{co|green|-10%}}
 +
|-
 +
| Optimal Range || {{co|red|-5%}} - {{co|green|+8%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
 +
|}
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon warp scrambler i.png|link=|64px]] Warp Scrambler Mutaplasmid
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Scrambler_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Scrambler_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Scrambler_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;" | Tackling mutaplasmids
+
| Activation Cost || {{co|red|+80%}} - {{co|red|+40%}} || {{co|red|+100%}} - 0% || {{co|red|+100%}} - {{co|green|-10%}}
 +
|-
 +
| Optimal Range || {{co|red|-5%}} - {{co|green|+8%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
 +
|}
 +
 
 +
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon warp disruptor i.png|link=|64px]] Warp Disruptor Mutaplasmid
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Decayed_Disruptor_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 10em; color:wheat;" | [[File:Gravid_Disruptor_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 10em; color:wheat;" | [[File:Unstable_Disruptor_Mutaplasmid.png|40px]]Unstable
 
|-
 
|-
|[[File:Icon stasis webifier i.png|link=]]
+
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
|'''{{co|wheat|Stasis webifier mutaplasmid}}'''
 
* Activation cost
 
* Maximum velocity penalty
 
* Optimal range
 
* PG usage
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon warp disruptor i.png|link=]]
+
| Activation Cost || {{co|red|+80%}} - {{co|red|+40%}} || {{co|red|+100%}} - 0% || {{co|red|+100%}} - {{co|green|-10%}}
|'''{{co|wheat|Warp disruptor mutaplasmid}}'''
 
* Optimal range
 
* PG usage
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon warp scrambler i.png|link=]]
+
| Optimal Range || {{co|red|-5%}} - {{co|green|+8%}} || {{co|red|-10%}} - {{co|green|+15%}} || {{co|red|-20%}} - {{co|green|+20%}}
|'''{{co|wheat|Warp scrambler mutaplasmid}}'''
 
* Optimal range
 
* PG usage
 
* CPU usage
 
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="Weapon upgrade">
 
<tab name="Weapon upgrade">
{|class=wikitable
+
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon gyrostablizer.png|link=|64px]]<big>/</big>[[File:Icon ballistic control system.png|link=|64px]] Weapon upgrade mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 12em; color:wheat;" | [[File:Decayed_DPS_Mutaplasmid.png|40px]]/[[File:Decayed_BCS_Mutaplasmid.png|40px]]Decayed
 +
! style="width: 12em; color:wheat;" | [[File:Gravid_DPS_Mutaplasmid.png|40px]]/[[File:Gravid_BCS_Mutaplasmid.png|40px]]Gravid
 +
! style="width: 12em; color:wheat;" | [[File:Unstable_DPS_Mutaplasmid.png|40px]]/[[File:Unstable_BCS_Mutaplasmid.png|40px]]Unstable
 +
|-
 +
| Damage Modifier || {{co|red|+0%}} - {{co|green|+1%}} || {{co|red|-1%}} - {{co|green|+1%}} || {{co|red|-2%}} - {{co|green|+2%}}
 +
|-
 +
| Rate of Fire bonus || {{co|red|-1%}} - {{co|green|+1%}} || {{co|red|-2%}} - {{co|green|+1%}} || {{co|red|-2%}} - {{co|green|+2%}}
 +
|-
 +
| CPU usage || {{co|red|+25%}} - {{co|green|-5%}} || {{co|red|+30%}} - {{co|green|-15%}} || {{co|red|+50%}} - {{co|green|-20%}}
 +
|}
 +
</tab>
 +
<tab name="Drone">
 +
{|class="wikitable" style="text-align: center;"
 +
|+  style="text-align:left;" | [[File:Icon drone link augmentor i.png|link=|64px]] Drone Mutaplasmids
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Exigent_DroneDurability_Mutaplasmid.png|40px]]Exigent<br>Durability
 +
! style="width: 10em; color:wheat;" | [[File:Exigent_DroneFirepower_Mutaplasmid.png|40px]]Exigent<br>Firepower
 +
! style="width: 10em; color:wheat;" | [[File:Exigent_DroneNavigation_Mutaplasmid.png|40px]]Exigent<br>Navigation
 +
! style="width: 10em; color:wheat;" | [[File:Exigent_DroneProjection_Mutaplasmid.png|40px]]Exigent<br>Projection
 +
|-
 +
| Damage Modifier || {{co|red|-30%}} - {{co|green|+10%}} || 0% - {{co|green|+20%}} || {{co|red|-30%}} - {{co|green|+10%}} || {{co|red|-30%}} - {{co|green|+10%}}
 +
|-
 +
| Turret Tracking || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || 0% - {{co|green|+30%}} || {{co|red|-30%}} - {{co|green|+15%}}
 +
|-
 +
| Maximum Velocity || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || 0% - {{co|green|+30%}} || {{co|red|-30%}} - {{co|green|+15%}}
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;"| Weapon upgrade mutaplasmids
+
| Shield Capacity || 0% - {{co|green|+30%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}}
 
|-
 
|-
|[[File:Icon ballistic control system.png|link=]]
+
| Structure Hitpoints || 0% - {{co|green|+30%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}}
|'''{{co|wheat|Ballistic control system mutaplasmid}}'''
 
* Missile damage bonus
 
* Missile launcher rate of fire bonus
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon gyrostablizer.png|link=]]
+
| Optimal Range || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || 0% - {{co|green|+30%}}
|'''{{co|wheat|Gyrostabilizer mutaplasmid}}'''
 
* Projectile turret damage modifier
 
* Projectile turret rate of fire bonus
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon gyrostablizer.png|link=]]
+
| Armor Hitpoints || 0% - {{co|green|+30%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}}
|'''{{co|wheat|Heatsink mutaplasmid}}'''
 
* Energy turret damage modifier
 
* Energy turret rate of fire bonus
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon gyrostablizer.png|link=]]
+
| Accuracy Falloff || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || {{co|red|-30%}} - {{co|green|+15%}} || 0% - {{co|green|+30%}}
|'''{{co|wheat|Magnetic field stabilizer mutaplasmid}}'''
+
|}
* Hybrid turret damage modifier
+
 
* Hybrid turret rate of fire bonus
+
{|class="wikitable" style="text-align: center;"
* CPU usage
+
|+  style="text-align:left;" | [[File:Icon drone damage amplifier.png|link=|64px]] Drone Damage Amplifier Mutaplasmid
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Radical DDA Mutaplasmid.png|40px]]Radical
 
|-
 
|-
|[[File:Icon gyrostablizer.png|link=]]
+
| CPU Usage || {{co|red|+50%}} - {{co|green|-30%}}
|'''{{co|wheat|Entropic radiation sink mutaplasmid}}'''
 
* Entropic Disintegrator damage modifier
 
* Entropic Disintegrator rate of fire bonus
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon vorton tuning system.png|link=]]
+
| Drone Damage Bonus || {{co|red|-20%}} - {{co|green|+20%}}
|'''{{co|wheat|Vorton tuning tystems mutaplasmid}}'''
 
* Vorton Projectors damage modifier
 
* Vorton Projectors rate of fire bonus
 
* CPU usage
 
 
|}
 
|}
</tab>
+
 
<tab name="Drone">
+
{|class="wikitable" style="text-align: center;"
{|class=wikitable
+
|+  style="text-align:left;" | [[File:Icon fighter support unit.png|link=|64px]] Fighter Support Unit Mutaplasmid
 +
|- style="background-color: #222222;"
 +
! style="color:wheat; width:15em" | Attribute Changes
 +
! style="width: 10em; color:wheat;" | [[File:Radical DDA Mutaplasmid.png|40px]]Radical
 +
|-
 +
| CPU Usage || {{co|red|+50%}} - {{co|green|-30%}}
 +
|-
 +
| Fighter ROF Bonus || {{co|red|-1%}} - {{co|green|+13%}}
 +
|-
 +
| Fighter Shield Bonus || {{co|red|-1%}} - {{co|green|+1%}}
 
|-
 
|-
| colspan= 2 style="text-align: center; background-color: #222222;" | Drone mutaplasmids
+
| Fighter Shield Recharge Bonus|| {{co|red|-1%}} - {{co|green|+1%}}
 
|-
 
|-
|[[File:Icon drone damage amplifier.png|link=]]
+
| Fighter Velocity Bonus || {{co|red|-1%}} - {{co|green|+1%}}
|'''{{co|wheat|Drone damage amplifier mutaplasmid}}'''
 
* Drone damage bonus
 
* CPU usage
 
 
|-
 
|-
|[[File:Icon fighter support unit.png|link=]]
+
| Powergrid Usage|| {{co|red|+50%}} - {{co|green|-30%}}
|'''{{co|wheat|Fighter support unit mutaplasmid}}'''
 
* CPU usage
 
* Fighter ROF Bonus
 
* Fighter Shield Bonus
 
* Fighter Shield Recharge Bonus
 
* Fighter Velocity Bonus
 
* Powergrid Usage
 
 
|}
 
|}
 
</tab>
 
</tab>

Latest revision as of 11:12, 13 December 2023

Tooltip of an abyssal module, showing the original module and mutaplasmid, the attributes which were mutated, and how great the mutations were

Abyssal modules are modules that have been mutated with mutaplasmids. The result is that some of their stats have been increased or decreased. Abyssal modules have the same skill requirements as a T2 module regardless of the module's skill requirements before the mutation.

Abyssal modules can be identified from the "Abyssal" in their name and from the CornerTAbs.png symbol at the corner of the module icon.

Creating abyssal modules

The abyssal module creation window will show the possible range for modified stats. Hovering over the module slot will show what modules are compatible with this mutaplasmid.

Two items are required to create an abyssal module:

  • a Mutaplasmid
  • a module that is compatible with that mutaplasmid

The module used can be of any tech or meta level, and will determine the resulting abyssal module's base stats.

To create (or "Roll" or "Mutate") the abyssal module:

  1. Either double-click on or right-click and Use the mutaplasmid. This will open a window with a slot that can accept a module.
  2. Drag and drop the chosen module into the slot, or hover over the slot to view a list of all compatible modules. Modules in that list that are in the same hangar as the mutaplasmid are highlighted and can be selected from the list.
  3. The right side of the window will then display a list of the possible stat changes the module can receive.
  4. Pressing the Mutate button will combine the module and mutaplasmid to create a new abyssal module. The window will display the module's newly adjusted stats.

Each stat that is modified by the mutaplasmid is modified independently, from a flat random distribution across the possible range. This means that:

  • Unstable mutaplasmids have the highest possible bonuses, but they also have the highest chances of getting penalties
  • Gravid mutaplasmids have the best odds of creating some degree of positive effect on a module

Multiple modules cannot be mutated simultaneously, however, if there are multiple available mutaplasmids of the same type the mutation window will give the option to immediately use another.

Mutating a module can only be done once, and cannot be undone.

Once mutated, the new module is a unique Abyssal module, and cannot be repackaged or sold on the market (although it can be Reprocessed into the minerals of a T1 variant). Abyssal modules can, however, be traded via Contracts, and the Contract window specifically allows for viewing the stats of mutated modules by hovering the mouse over the contract.

There are out-of-game websites and servers, such as mutaplasmid.space, which allow for better searching and comparing available contracts for abyssal modules. This all also means that Abyssal modules have no inherent ISK value, and so for any killmails which include Abyssal modules there is no good way of knowing how strong, weak, cheap, or valuable those modules were.

Mutaplasmids

Mutaplasmids are acquired either from Triglavian Bioadaptive Caches found in Abyssal Deadspace, or in the wrecks of Invading Precursors found in Triglavian Invasion systems.

Mutaplasmids come in three strengths:

  • Decayed mutaplasmids are the most common, and offer the smallest possible benefits but also have the lowest possible penalties
  • Gravid mutaplasmids are intermediate, offering greater possible benefits and marginally greater possible penalties
  • Unstable mutaplasmids are the most in-demand, offering both the largest possible benefits and by far the largest possible penalties

Two special types of mutaplasmids have only one strength:

  • Radical mutaplasmids mutates Drone Damage Amplifiers and Fighter Support Units
  • Exigent mutaplasmids mutates Drones

Modifiable modules

Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.

Modules with multiple size variations will have separate mutaplasmid for each size class. For example 1MN. 10MN and 100MN afterburners have separate mutaplasmids.

The table below lists different types of mutaplasmids and what stats each mutaplasmid modifies.

Icon armor plate.png Armor Plate Mutaplasmids
Attribute Changes Decayed ArmorPlate Mutaplasmid.pngDecayed Gravid ArmorPlate Mutaplasmid.pngGravid Unstable ArmorPlate Mutaplasmid.pngUnstable
Armor HP bonus -5% - +10% -10% - +20% -30% - +30%
Mass +20% - -15% +30% - -20% +40% - -40%
CPU usage +25% - -5% +30% - -15% +50% - -20%
PG usage +25% - -5% +30% - -15% +50% - -20%
Icon armor repairer i.png Armor Repairer Mutaplasmids
Attribute Changes Decayed ArmorRepairer Mutaplasmid.pngDecayed Gravid ArmorRepairer Mutaplasmid.pngGravid Unstable ArmorRepairer Mutaplasmid.pngUnstable
Activation cost +20% - -15% +15% - -10% +20% - -20%
Activation duration +2% - -5% +5% - -7% +10% - -10%
Armor hitpoints repaired -5% - +10% -10% - +15% -20% - +20%
CPU usage +25% - -5% +30% - -15% +50% - -20%
PG usage +25% - -5% +30% - -15% +50% - -20%
Icon armor repairer i.png Ancillary Armor Repairer Mutaplasmids
Attribute Changes Unstable ArmorRepairer Mutaplasmid.pngUnstable
Activation cost +40% - -40%
Activation duration +20% - -20%
Armor hitpoints repaired -20% - +20%
Reload time +30% - -30%
CPU usage +50% - -20%
PG usage +50% - -20%
Icon shield extender.png Shield Extender Mutaplasmids
Attribute Changes Decayed ShieldExtender Mutaplasmid.pngDecayed Gravid ShieldExtender Mutaplasmid.pngGravid Unstable ShieldExtender Mutaplasmid.pngUnstable
Shield Hitpoint Bonus -5% - +10% -10% - +20% -30% - +30%
CPU usage +25% - -5% +30% - -15% +50% - -20%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Signature Radius Modifier +30% - -10% +40% - -20% +50% - -30%
Icon shield glow.png Shield Booster Mutaplasmids
Attribute Changes Decayed ShieldBooster Mutaplasmid.pngDecayed Gravid ShieldBooster Mutaplasmid.pngGravid Unstable ShieldBooster Mutaplasmid.pngUnstable
Activation time / duration +2% - -5% +5% - -7% +10% - -10%
CPU usage +25% - -5% +30% - -15% +50% - -20%
Shield Bonus -5% - +10% -10% - +15% -20% - +20%
Activation Cost +20% - -15% +30% - -20% +40% - -40%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Icon ancillary shield booster.png Ancillary Shield Booster Mutaplasmids
Attribute Changes Unstable ShieldBooster Mutaplasmid.pngUnstable
Activation time / duration +20% - -20%
CPU usage +50% - -20%
Shield Bonus -20% - +20%
Activation Cost +40% - -40%
Powergrid Usage +50% - -20%
Reload Time +30% - -30%
Icon module damage control.png Damage Control Mutaplasmids
Attribute Changes Decayed DamageControl Mutaplasmid.pngDecayed Gravid DamageControl Mutaplasmid.pngGravid Unstable DamageControl Mutaplasmid.pngUnstable
Structure Kinetic Damage Resistance -10% - +5% -20% - +10% -30% - +30%
Structure Thermal Damage Resistance -10% - +5% -20% - +10% -30% - +30%
CPU usage +25% - -5% +30% - -15% +50% - -20%
Structure EM Damage Resistance -10% - +5% -20% - +10% -30% - +30%
Structure Explosive Damage Resistance -10% - +5% -20% - +10% -30% - +30%
Icon assault damage control.png Assault Damage Control Mutaplasmids
Attribute Changes Decayed AssaultDamageControl Mutaplasmid.pngDecayed Gravid AssaultDamageControl Mutaplasmid.pngGravid Unstable AssaultDamageControl Mutaplasmid.pngUnstable
Activation time / duration -5% - +8% -10% - +15% -20% - +20%
Structure EM Damage Resistance -10% - +5% -20% - +10% -30% - +30%
Structure Explosive Damage Resistance -10% - +5% -20% - +10% -30% - +30%
Structure Kinetic Damage Resistance -10% - +5% -20% - +10% -30% - +30%
Structure Thermal Damage Resistance -10% - +5% -20% - +10% -30% - +30%
CPU usage +25% - -5% +30% - -15% +50% - -20%
Module icon afterburner tech1.png Afterburner Mutaplasmids
Attribute Changes Decayed Afterburner Mutaplasmid.pngDecayed Gravid Afterburner Mutaplasmid.pngGravid Unstable Afterburner Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% -50% - -20%
Maximum Velocity Bonus -5% - +10% -5% - +15% -20% - +20%
Activation Cost +20% - -15% +30% - -20% +40% - -40%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Module icon microwarpdrive tech1.png Microwarpdrive Mutaplasmids
Attribute Changes Decayed Microwarpdrive Mutaplasmid.pngDecayed Gravid Microwarpdrive Mutaplasmid.pngGravid Unstable Microwarpdrive Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% -50% - -20%
Activation Cost +20% - -15% +30% - -20% +40% - -40%
Maximum Velocity Bonus -3% - +3% -5% - +7% -10% - +10%
Signature Radius Modifier -5% - +10% +10% - -20% +30 - -30%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Icon cap battery.png Capacitor Batteries Mutaplasmids
Attribute Changes Decayed Battery Mutaplasmid.pngDecayed Gravid Battery Mutaplasmid.pngGravid Unstable Battery Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% +50% - -20%
Capacitor Bonus -5% - +10% -10% - +20% -30% - +30%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Capacitor Warfare Resistance Bonus -5% - +10% -10% - +20% -30% - +30%
Icon energy neutralizer i.png Energy Neutralizer Mutaplasmids
Attribute Changes Decayed Neutralizer Mutaplasmid.pngDecayed Gravid Neutralizer Mutaplasmid.pngGravid Unstable Neutralizer Mutaplasmid.pngUnstable
Neutralization Amount -5% - +10% -10% - +20% -30% - +30%
CPU usage +25% - -5% +30% - -15% +50% - -20%
Activation Cost +20% - -15% +30% - -20% +40% - -40%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Optimal Range -15% - +20% -20% - +30% -40% - +40%


Vamp.png Small Energy Nosferatu Mutaplasmid
Attribute Changes Decayed Nosferatu Mutaplasmid.pngDecayed Gravid Nosferatu Mutaplasmid.pngGravid Unstable Nosferatu Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% +50% - -20%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Energy transfer amount -5% - +10% -10% - +20% -30% - +30%
Optimal Range -15% - +20% -20% - +30% -40% - +40%
Icon siege.png Siege Module Mutaplasmids
Attribute Changes Decayed DPS Mutaplasmid.pngDecayed Gravid DPS Mutaplasmid.pngGravid Unstable DPS Mutaplasmid.pngUnstable
Turret Damage Bonus 0% - +1% -2% - +1% -2% - +2%
Siege Missile Damage Bonus -1% - +1% -3% - +2% -3% - +3%
Armor Repairer / Shield Booster Amount Bonus -5% - +2% -10% - +15% -20% - +20%
Armor Repairer / Shield Booster Duration Bonus +2% - -5% +5% - -7% +10% - -10%
Powergrid Usage +25% - -5% +30% - -15% +50% - -20%
Icon stasis webifier i.png Stasis Webifier Mutaplasmid
Attribute Changes Decayed Webifier Mutaplasmid.pngDecayed Gravid Webifier Mutaplasmid.pngGravid Unstable Webifier Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% +50% - -20%
Maximum Velocity Bonus -3% - +3% -5% - +7% -10% - +10%
Activation Cost +40% - +80% +100% - 0% +150% - -10%
Optimal Range -5% - +8% -10% - +15% -20% - +20%
Icon warp scrambler i.png Warp Scrambler Mutaplasmid
Attribute Changes Decayed Scrambler Mutaplasmid.pngDecayed Gravid Scrambler Mutaplasmid.pngGravid Unstable Scrambler Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% +50% - -20%
Activation Cost +80% - +40% +100% - 0% +100% - -10%
Optimal Range -5% - +8% -10% - +15% -20% - +20%
Icon warp disruptor i.png Warp Disruptor Mutaplasmid
Attribute Changes Decayed Disruptor Mutaplasmid.pngDecayed Gravid Disruptor Mutaplasmid.pngGravid Unstable Disruptor Mutaplasmid.pngUnstable
CPU usage +25% - -5% +30% - -15% +50% - -20%
Activation Cost +80% - +40% +100% - 0% +100% - -10%
Optimal Range -5% - +8% -10% - +15% -20% - +20%
Icon gyrostablizer.png/Icon ballistic control system.png Weapon upgrade mutaplasmids
Attribute Changes Decayed DPS Mutaplasmid.png/Decayed BCS Mutaplasmid.pngDecayed Gravid DPS Mutaplasmid.png/Gravid BCS Mutaplasmid.pngGravid Unstable DPS Mutaplasmid.png/Unstable BCS Mutaplasmid.pngUnstable
Damage Modifier +0% - +1% -1% - +1% -2% - +2%
Rate of Fire bonus -1% - +1% -2% - +1% -2% - +2%
CPU usage +25% - -5% +30% - -15% +50% - -20%
Icon drone link augmentor i.png Drone Mutaplasmids
Attribute Changes Exigent DroneDurability Mutaplasmid.pngExigent
Durability
Exigent DroneFirepower Mutaplasmid.pngExigent
Firepower
Exigent DroneNavigation Mutaplasmid.pngExigent
Navigation
Exigent DroneProjection Mutaplasmid.pngExigent
Projection
Damage Modifier -30% - +10% 0% - +20% -30% - +10% -30% - +10%
Turret Tracking -30% - +15% -30% - +15% 0% - +30% -30% - +15%
Maximum Velocity -30% - +15% -30% - +15% 0% - +30% -30% - +15%
Shield Capacity 0% - +30% -30% - +15% -30% - +15% -30% - +15%
Structure Hitpoints 0% - +30% -30% - +15% -30% - +15% -30% - +15%
Optimal Range -30% - +15% -30% - +15% -30% - +15% 0% - +30%
Armor Hitpoints 0% - +30% -30% - +15% -30% - +15% -30% - +15%
Accuracy Falloff -30% - +15% -30% - +15% -30% - +15% 0% - +30%
Icon drone damage amplifier.png Drone Damage Amplifier Mutaplasmid
Attribute Changes Radical DDA Mutaplasmid.pngRadical
CPU Usage +50% - -30%
Drone Damage Bonus -20% - +20%
Icon fighter support unit.png Fighter Support Unit Mutaplasmid
Attribute Changes Radical DDA Mutaplasmid.pngRadical
CPU Usage +50% - -30%
Fighter ROF Bonus -1% - +13%
Fighter Shield Bonus -1% - +1%
Fighter Shield Recharge Bonus -1% - +1%
Fighter Velocity Bonus -1% - +1%
Powergrid Usage +50% - -30%

Mutated drones

Main article: Mutated drones

The process of combining a mutaplasmid and an existing T1, T2, or Faction combat drone mutates it into a unique Abyssal drone with the original drone's stats randomly mutated (for better or worse). The new drone will have the word Mutated inserted into its name such as Sentry Mutated Drone, and it will have unique stats and thus cannot be traded on the Market (you can trade them via Contracts etc.)

The mutaplasmids follow the standard nomenclature reflecting size and type: Exigent [size] Drone [attribute] Mutaplasmid