Difference between revisions of "Avenge a Fallen Comrade (Angel Cartel) (Level 2)"

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{{NPCTableCSS}}
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{{NPCTableCSS}}{{MissionLinks}}
 
{{Missiondetails
 
{{Missiondetails
|Level=2
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|Level= 2
|Type=Encounter
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|Type= Encounter
|Objective=Destroy the Habitiat
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|Objective= Destroy the habitat of the pirate leaders then report back to your agent.
 
|Faction1= Angel Cartel
 
|Faction1= Angel Cartel
|DamageToDeal=
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|DamageToDeal=  
|DamageToResist=
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|DamageToResist=  
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR=  
 
|EWAR=  
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion=Destroyer
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|ShipSuggestion= Destroyer
 
|Rewards=  
 
|Rewards=  
 
|StandingLoss=  
 
|StandingLoss=  
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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{{MissionBriefing
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|Today is a sad day, <Pilot>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Angel Cartel thugs while on duty. He was well liked in <Corporation>, and we will miss his loyal service to us greatly.
  
'''Blitz: Destroy Habitat.'''
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Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Cartel fighters. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind.
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Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.
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}}
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'''Blitz:''' Destroy habitat.
  
 
No hostiles at initial gate.
 
No hostiles at initial gate.
  
===1st Pocket===
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=== Single pocket ===
Warp in on top of Group 1.<br>
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Warp in on top of group 1.
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Group 2-3 aggro individually on attack.
 
Group 2-3 aggro individually on attack.
  
{{NPCTableHead|Group 1 (Auto-aggro)}}
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{{NPCTableHead|Structures}}
{{NPCTableRow|Frigate|6|Gistii Hijacker}}
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{{NPCTableRow|Hangar Array|1|Habitat|trigger= Destruction marks mission complete.}}
 
|}
 
|}
  
{{NPCTableHead|Group 2 (40-50km)}}
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{{NPCTableHead|Initial forces}}
{{NPCTableRow|Destroyer|3|Gistior Shatterer}}
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{{NPCTableSeparator|Group 1 (Auto-aggro)}}
|}
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{{NPCTableRow|Frigate|6|Gistii Hijacker}}
 
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{{NPCTableSeparator|Group 2 (40-50km)}}
{{NPCTableHead|Group 3 (50-60km)}}
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{{NPCTableRow|Destroyer|3|Gistior Shatterer/Defacer|trigger= Reinforcement}}
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{{NPCTableSeparator|Group 3 (50-60km)}}
 
{{NPCTableRow|Frigate|7|Gistii Hijacker/Rogue}}
 
{{NPCTableRow|Frigate|7|Gistii Hijacker/Rogue}}
 
|}
 
|}
  
{{NPCTableHead|Wave 1}}
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{{NPCTableHead|Reinforcement}}
 
{{NPCTableRow|Frigate|6|Gistii Ambusher/Rogue}}
 
{{NPCTableRow|Frigate|6|Gistii Ambusher/Rogue}}
 
|}
 
|}
  
{{NPCTableHead|Structures}}
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{{Missionrelated}}
{{NPCTableRow|Structure|1|Habitat|note=Mission objective}}
 
|}
 
  
{{Missionrelated}}[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 14:11, 27 August 2022


Level 2
Type Encounter
Objective Destroy the habitat of the pirate leaders then report back to your agent.
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Ship suggestion Destroyer
Mission briefing
Today is a sad day, <Pilot>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Angel Cartel thugs while on duty. He was well liked in <Corporation>, and we will miss his loyal service to us greatly.

Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Cartel fighters. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind.

Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.

Blitz: Destroy habitat.

No hostiles at initial gate.

Single pocket

Warp in on top of group 1.

Group 2-3 aggro individually on attack.


Structures
WD EWAR L


Icon PersonalHangarArray.png 1 x Habitat Destruction marks mission complete.


Initial forces
WD EWAR L
Group 1 (Auto-aggro)
Frigate 6 x Frigate Gistii Hijacker
Group 2 (40-50km)
Destroyer 3 x Destroyer Gistior Shatterer/Defacer Reinforcement
Group 3 (50-60km)
Frigate 7 x Frigate Gistii Hijacker/Rogue


Reinforcement
WD EWAR L


Frigate 6 x Frigate Gistii Ambusher/Rogue