Difference between revisions of "Break Their Will (Angel Cartel) (Level 1)"

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{{NPCTableCSS}}{{Missiondetails
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{{MissionLinks}}{{NPCTableCSS}}
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{{Missiondetails
 
|Name=  
 
|Name=  
 
|Level=  
 
|Level=  
 
|Type= Encounter
 
|Type= Encounter
|Objective= Destroy the Repair Outpost
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|Objective= Find the repair station at the location your agent gives you, and attack and destroy it.
 
|Faction=  
 
|Faction=  
 
|Faction1= Angel Cartel
 
|Faction1= Angel Cartel
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|Extra=  
 
|Extra=  
 
}}
 
}}
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{{MissionBriefing
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|We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals.
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I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful.
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|collapsed= yes}}
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Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function.
  
 
'''Blitz:'''
 
'''Blitz:'''
* Destroy the repair station and warp out.
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* Destroy Repair Station, warp out.
  
===Warp-in===
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=== Warp-in ===
Auto-aggro on waves spawning. Destroying the Aux Power Generator disables the Repair Outpost's repair function.
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At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.
  
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Station|1|Repair Outpost|trigger = Triggers Wave 1 and 2}}
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{{NPCTableRow|Structure|1|Repair Station|trigger = Triggers Wave 1 and 2}}
{{NPCTableRow|Structure|1|Aux Power Generator}}
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{{NPCTableRow|Structure|3|Auxiliary Power Array}}
 
|}
 
|}
  
{{NPCTableHead|Wave 1 (On attacking the Repair Outpost)}}
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{{MessageBox|On attacking Repair Station in local|
{{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue}}
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{{Co|#a3fc80|Hidden sentry guns and a local pirate gang have come into view.}}<br>
{{NPCTableRow|Sentry|4|Repair Station's Point|note = Renamed Angel Point Defense Battery}}
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{{Co|#80d8fc|Pirate Captain:  We were just about to make use of this fair repair station and then you come in and make a scene.  How inappropriate.  I'll have to make sure you learn some manners.}}<br>
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{{Co|#a3fc80|The repair station sends a wave of drones to patch up the ships defending it.}}
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|collapsed= yes}}
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{{NPCTableHead|Wave 1 (On attacking the Repair Station)}}
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{{NPCTableRow|Frigate|5-8|Gistii Hijacker/Rogue}}
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{{NPCTableRow|Sentry|4|Repair Station's Point Defense Battery|note = Renamed Angel Point Defense Battery}}
 
|}
 
|}
  
{{NPCTableHead|Wave 2 (On destroying the Repair Outpost)}}
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{{MessageBox| On destroying Repair Station in local|
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{{Co|#80d8fc|Merc Captain:  We detected some disturbances in the area and came to take a look. *slight pause*.  What is the meaning of this!  Do you know how much money it cost us to buy that repair station and maintain it?  I'll have your head on a platter and sell your clones to Sansha's slave camps for this outrage, fool!}}
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|collapsed= yes}}
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{{NPCTableHead|Wave 2 (On destroying the Repair Station)}}
 
{{NPCTableRow|Frigate|5|Mercenary Fighter/Rookie}}
 
{{NPCTableRow|Frigate|5|Mercenary Fighter/Rookie}}
 
|}
 
|}
  
{{Missionrelated}}[[Category:Mission reports]]
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 14:12, 27 August 2022


Type Encounter
Objective Find the repair station at the location your agent gives you, and attack and destroy it.
Factions Angel CartelMercenaries
Best damage to deal Explosive damage ExKinetic damage KinKinetic damage KinThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinKinetic damage KinThermal damage Th
Mission briefing
We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals.

I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful.

Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function.

Blitz:

  • Destroy Repair Station, warp out.

Warp-in

At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.


Structures
WD EWAR L


Structure 1 x Repair Station Triggers Wave 1 and 2
Structure 3 x Auxiliary Power Array
On attacking Repair Station in local

Hidden sentry guns and a local pirate gang have come into view.
Pirate Captain: We were just about to make use of this fair repair station and then you come in and make a scene. How inappropriate. I'll have to make sure you learn some manners.
The repair station sends a wave of drones to patch up the ships defending it.

Wave 1 (On attacking the Repair Station)
WD EWAR L


Frigate 5-8 x Frigate Gistii Hijacker/Rogue
Sentry 4 x Sentry Repair Station's Point Defense Battery Renamed Angel Point Defense Battery
On destroying Repair Station in local

Merc Captain: We detected some disturbances in the area and came to take a look. *slight pause*. What is the meaning of this! Do you know how much money it cost us to buy that repair station and maintain it? I'll have your head on a platter and sell your clones to Sansha's slave camps for this outrage, fool!

Wave 2 (On destroying the Repair Station)
WD EWAR L


Frigate 5 x Frigate Mercenary Fighter/Rookie