Difference between revisions of "Break Their Will (Sansha's Nation) (Level 3)"

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Repair Station repairs itself and rats. Destroying the Aux Power Generator disables the Repair Outpost's repair function.
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Repair Station repairs itself and rats. Destroying the Aux Power Arrays disables the Repair Station's repair function.
  
 
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{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
 
{{NPCTableRow|Structure|1|Repair Station|trigger = On attack and destruction}}
 
{{NPCTableRow|Structure|1|Repair Station|trigger = On attack and destruction}}
{{NPCTableRow|Structure|1|Aux Power Generator}}
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{{NPCTableRow|Structure|3|Aux Power Array}}
 
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Revision as of 17:45, 7 May 2018

Type Encounter
Objective Destroy the Repair Station
Factions Sansha's NationMercenaries
Best damage to deal Thermal damage Th (between all ships)
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
EWAR Web, tracking disrupting


Repair Station repairs itself and rats. Destroying the Aux Power Arrays disables the Repair Station's repair function.

Blitz:

  • Destroy Repair Station, warp out.

Warp-in

At warp-in there are no rats. Wave 1 spawns when the repair station is hit. The web tower will spawn approximately 50km below. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.


Structures
WD EWAR L


Structure 1 x Repair Station On attack and destruction
Structure 3 x Aux Power Array


Wave 1 (50km, On attacking Repair Station)
WD EWAR L


Destroyer 6-8 x Destroyer Centior Abomination/Cannibal/Devourer/...
Cruiser 4-5 x Cruiser Centum Beast/Execrator/Ravager Tracking Disruptor
Sentry 1 x Sentry Repair Station's Stasis Tower Stasis Webifier
Sentry 3 x Sentry Repair Station's Missile Battery


Wave 2 (40/80km, On destroying Repair Station)
WD EWAR L


Frigate 1 x Frigate Mercenary Fighter
Cruiser 4 x Cruiser Mercenary Commander/Corporal/Lieutenant

Asteroids: 21 Scordite 30 Veldspar