Difference between revisions of "Clearing a Path"

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(Add mission briefing text)
 
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name=Clearing A Path, level 2
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
 
{{Missiondetails
 
{{Missiondetails
|Level=2
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|Name=
|Type=Encounter
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|Level= 2  
|Objective=
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|Storyline= yes
|Faction=Gallente
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|Type= Encounter
|Faction1=Gallente
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|Objective= Destroy all enemy ships
|DamageToDeal=Kin
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|Faction1= Gallente Federation
|DamageToResist=Kin/Therm
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|WebPoint=  
|WebPoint=None
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|EWAR=  
|EWAR=
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|ShipSizeLimit= <div class="mw-collapsible mw-collapsed">You must use one of the following types of ship:
|ShipSizeLimit=
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<div class="mw-collapsible-content">
|ShipSuggestion=Caracal
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* Assault Frigate
|Rewards=
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* Command Destroyer
|Extra=None
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* Corvette
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* Covert Ops
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* Cruiser
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* Destroyer
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* Electronic Attack Ship
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* Expedition Frigate
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* Frigate
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* Hauler
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* Interceptor
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* Interdictor
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* Logistics Frigate
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* Shuttle
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* Stealth Bomber
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* Tactical Destroyer
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</div>
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</div>
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|ShipSuggestion=  
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|Rewards=  
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|StandingLoss= 0.002 Gallente Federation Faction Standing loss
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|Extra=  
 
}}
 
}}
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{{MissionBriefing
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|The time has come to strike a blow against the arrogant Gallente. We're going to stage a raid deep into Gallente territory. In order to mask the movements of our forces, however, we first need to wipe out their pickets and patrols. We ''could'' do this with our own ships, of course, but that might alert the enemy to our plans. A lone, talented capsuleer, on the other hand, would make short work of them and raise less suspicion.
  
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I've uploaded the coordinates of the stepping-off point of our raid into your nav-computer. I want you to go there and destroy all of the enemy ships you find. Be advised that they may try to bring in reinforcements, but that should be no problem for someone of your caliber. Are you up to the task?
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}}
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=== Warp-in ===
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{{NPCTableHead|Structures}}
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{{NPCTableRow|Acceleration Gate||Acceleration Gate}}
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|}
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=== Room 1 ===
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All hostile ships aggro on warp-in.
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{{NPCTableHead|Initial Hostiles (25-30km)}}
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{{NPCTableRow|Frigate|8|Federation Praktor Belos/Harpago|trigger= Wave 1}}
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|}
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{{NPCTableHead|Wave 1}}
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{{NPCTableRow|Destroyer|8|Federation Praktor Machina/Phalarica|trigger= Wave 2}}
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|}
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{{NPCTableHead|Wave 2}}
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{{NPCTableRow|Cruiser|4|Federation Praktor Optioon/Ouragos|trigger= Destroy to complete the Mission}}
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|}
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{{MessageBox|In local after all hostiles have been destroyed
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|from the Caldari Navy to the effect that they'll handle it from here
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}}
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{{NPCTableHead|Friendly wave}}
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{{NPCTableRow|Friendly Cruiser|8|Caldari Cruiser}}
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|}
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{{Loot table
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| TotalBountyValue = unknown
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| NotableLoot1 =  Federation Navy Insignias
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| Note1 = About 5M ISK in total
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}}
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{{Missionrelated}}
  
Space type: Deadspace with gate (Cruisers and below only)<br>
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[[Category:Storyline missions]]
No guards outside the deadspace.
 
====Pocket 1====
 
===Group 1 (Aggro)===
 
Distance: 25 to 30 km<br>
 
8x Frigates: <br><br>
 
6x ([[http://npc.elfarto.com/view.php?id=25118 Federation Praktor Belos]])<br><br>
 
2x ([[http://npc.elfarto.com/view.php?id=25120 Federation Praktor Happago]])<br><br>
 
Next wave spawns when all ships are dead.
 
===Group 2===
 
Distance: 25 - 30 km from original warp-in point.<br>
 
8x Destroyer (Orbit 6x ([[http://npc.elfarto.com/view.php?id=25131 Federation Praktor Phalarica]])<br><br>
 
2x ([[http://npc.elfarto.com/view.php?id=25133 Federation Praktor Machina]])<br><br>
 
Killing last ship spawns the next wave.
 
===Group 3===
 
Distance: 35 km<br>
 
4x Cruiser: <br><br>
 
2x ([[http://npc.elfarto.com/view.php?id=25158 Federation Praktor Ouragos]])<br><br>
 
2x ([[http://npc.elfarto.com/view.php?id=25160 Federation Praktor Optioon]])<br><br>
 
After you kill the last of these four cruisers, a further eight cruisers will spawn that you do not need to kill: you'll get a message in local from the Caldari Navy to the effect that they'll handle it from here and the mission ends.<br>
 
[[Category:Mission reports]]
 

Latest revision as of 17:52, 15 February 2024


Level 2 Storyline
Type Encounter
Objective Destroy all enemy ships
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship size limit
You must use one of the following types of ship:
  • Assault Frigate
  • Command Destroyer
  • Corvette
  • Covert Ops
  • Cruiser
  • Destroyer
  • Electronic Attack Ship
  • Expedition Frigate
  • Frigate
  • Hauler
  • Interceptor
  • Interdictor
  • Logistics Frigate
  • Shuttle
  • Stealth Bomber
  • Tactical Destroyer
Standing loss 0.002 Gallente Federation Faction Standing loss
Mission briefing
The time has come to strike a blow against the arrogant Gallente. We're going to stage a raid deep into Gallente territory. In order to mask the movements of our forces, however, we first need to wipe out their pickets and patrols. We could do this with our own ships, of course, but that might alert the enemy to our plans. A lone, talented capsuleer, on the other hand, would make short work of them and raise less suspicion.

I've uploaded the coordinates of the stepping-off point of our raid into your nav-computer. I want you to go there and destroy all of the enemy ships you find. Be advised that they may try to bring in reinforcements, but that should be no problem for someone of your caliber. Are you up to the task?

Warp-in

Structures
WD EWAR L


Acceleration Gate Acceleration Gate

Room 1

All hostile ships aggro on warp-in.

Initial Hostiles (25-30km)
WD EWAR L


Frigate 8 x Frigate Federation Praktor Belos/Harpago Wave 1
Wave 1
WD EWAR L


Destroyer 8 x Destroyer Federation Praktor Machina/Phalarica Wave 2
Wave 2
WD EWAR L


Cruiser 4 x Cruiser Federation Praktor Optioon/Ouragos Destroy to complete the Mission
In local after all hostiles have been destroyed
from the Caldari Navy to the effect that they'll handle it from here
Friendly wave
WD EWAR L


Cruiser 8 x Friendly Cruiser Caldari Cruiser


Rewards
Item Name Note
Total bounty unknown
Federation Navy Insignias About 5M ISK in total