Difference between revisions of "Deadly Arrival (Caldari & Amarr) (Level 3)"

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Revision as of 14:21, 27 August 2022


Level 3
Type Encounter
Factions Caldari StateAmarr Empire
Best damage to deal Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Warp disruption Caldari Stasis Tower (Web)
Ship suggestion Battlecruiser
Standing loss Destroying Caldari Towers (-3.0% Caldari State)


Blitz: Fly to within 10km of the Ruined Structure, wait for mission completion, then warp out. No engagement necessary.

Single Pocket

Once you are within close proximity of the structure, the reinforcements spawn. At this point you can return to your agent.

In local (Caldari spawn)
Caldari Captain: We have him! The fool walked right into our trap. Reduce his rusty scrap-bucket to space dust, NOW!
Initial Group, 40-50km (auto-aggro)
WD EWAR L


Sentry 5 x Sentry Caldari Tower Sentry I
Sentry 2 x Sentry Caldari Stasis Tower Stasis Webifier
Sentry 5 x Sentry Caldari Point Defense Battery
Frigate 2 x Frigate State Wakizashi Reinforcements 1 and 2


Reinforcement 1
WD EWAR L


Destroyer 6 x Destroyer Imperial Deacon/Exarp


Reinforcement 2
WD EWAR L


Destroyer 6 x Destroyer Imerial Caius/Crusader